@vanvugt; so if the Launcher is locked out, having active blur behind the Launcher switched on only has a negligible performance impact? (because no window are behind the Launcher, only the background, and this does not change)?
What about the case when the Launcher is set to auto-hide? Is there a way to do static blur behind the Launcher in this case, because the launcher is shown only temporally, and the likelihood so items changing behind the Launcher while it is temporally revealed is low??
@vanvugt; so if the Launcher is locked out, having active blur behind the Launcher switched on only has a negligible performance impact? (because no window are behind the Launcher, only the background, and this does not change)?
What about the case when the Launcher is set to auto-hide? Is there a way to do static blur behind the Launcher in this case, because the launcher is shown only temporally, and the likelihood so items changing behind the Launcher while it is temporally revealed is low??
(I'm looking for a way to make this possible)