Losing a non-short game with infantry units in garrisoned buildings
Bug #896088 reported by
GMBigB
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
New
|
Low
|
Unassigned |
Bug Description
A non-short game is lost if you lose all your units (vehicles, infantry, aircrafts). But if you only have infantry units left and use them to garrison a building, you lose instantly. Westwoods logic only seems to check "what is left on the map."
The logic triggering your defeat should check if you still have infantry units within garrisoned buildings.
##### STEPS TO REPRODUCE #####
Start a non-short game. Kill all your units except one GI. Move him into a building.
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I am surprised that this bug never attracted attention. I discovered it when creating a new game mode without buildings: you start with infantry units only and get paradrops and tankdrops regularly. The goal is to destroy all you enemies units. But if you move all your starting units into buildings, you surprisingly lost the game...
I would love to see it being fixed quickly. But I know there are more importants issues...