I disagree. I'v been working alot with the python part of ADCH++ which is very similar to lua. Access.lua is provided under plugins/script/example, and i believe it is intened as an example. Perhaps some commonly used functions could be provided in a simpler way, however the way it works now makes it very powerfull since you can access basicly every function you need from scripts.
I believe the main reason there are so few adch++ luascript deveopers (none except poy?) is that they are lazy. If you have some basic lua scripting skills and can understand ADC protocol you would not have any problems making scripts, especially since there are examples provided for the most common functions in Access.lua. Sure there could be some more tutorials around
I disagree. I'v been working alot with the python part of ADCH++ which is very similar to lua. Access.lua is provided under plugins/ script/ example, and i believe it is intened as an example. Perhaps some commonly used functions could be provided in a simpler way, however the way it works now makes it very powerfull since you can access basicly every function you need from scripts.
I believe the main reason there are so few adch++ luascript deveopers (none except poy?) is that they are lazy. If you have some basic lua scripting skills and can understand ADC protocol you would not have any problems making scripts, especially since there are examples provided for the most common functions in Access.lua. Sure there could be some more tutorials around