Activity log for bug #314632
Date | Who | What changed | Old value | New value | Message |
---|---|---|---|---|---|
2009-01-07 07:32:05 | Martin Frydenlund | bug | added bug | ||
2009-01-07 19:52:04 | Luke-Jr | yandere: status | New | Incomplete | |
2009-01-07 19:52:04 | Luke-Jr | yandere: importance | Undecided | Wishlist | |
2009-01-07 19:52:04 | Luke-Jr | yandere: statusexplanation | |||
2009-01-08 00:34:34 | Luke-Jr | yandere: status | Incomplete | Confirmed | |
2009-01-19 23:56:41 | Luke-Jr | description | When playing. it doesnt cut to the next phase of the game soon enough also if a play doesnt use his night time skills 2 times in a row. he should be booted from the current game thus fixing up problems with disconnect and timouts | At least two game timers should be configurable: nightlen[gth] and daylen[gth]. Old Description: When playing. it doesnt cut to the next phase of the game soon enough also if a play doesnt use his night time skills 2 times in a row. he should be booted from the current game thus fixing up problems with disconnect and timouts | |
2009-01-19 23:56:41 | Luke-Jr | title | Game timers are too long | Configurable game timers | |
2009-01-20 01:03:47 | Luke-Jr | None: status | New | Confirmed | |
2009-01-20 01:03:47 | Luke-Jr | None: importance | Undecided | Wishlist | |
2009-01-20 01:03:47 | Luke-Jr | None: statusexplanation | |||
2009-01-20 01:03:47 | Luke-Jr | None: milestone | 0.3.0 | ||
2009-01-20 02:14:12 | Luke-Jr | None: status | Confirmed | Triaged | |
2009-01-20 02:14:46 | Luke-Jr | yandere: status | Confirmed | Triaged |