Loading savegame with build 5784 does not work anymore
Bug #691909 reported by
Andreas Breitschopp
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
High
|
Unassigned |
Bug Description
When loading the attached savegame with the current build 5784 I always get this error:
"productionsite (Arena): site has carrier, for which there is no free working position."
I also found already the core of this problem:
the last BZR change of the file "/tribes/
I reverted this last change and the savegame loaded correctly again.
Of course, I know that within dev builds the savegame compatibility is not always assured, but maybe it is still possible to make it compatible for the config change above.
Changed in widelands: | |
milestone: | none → build16-rc1 |
importance: | Undecided → High |
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I've recently added some features that make savegame compatibility easier. In this case, try adding the following to the battlearena conf:
[compatibility working positions]
carrier=flash trainer