HUD looks daft when called on a screen without the launcher
Bug #970713 reported by
Alan Bell
This bug report is a duplicate of:
Bug #963577: Multimonitor - Using single launcher, the HUD draws incorrectly on a secondary monitor.
Edit
Remove
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
New
|
Undecided
|
Unassigned |
Bug Description
set up dual monitors with the unity launcher on one of them. press alt with focus on the other monitor and up comes the HUD leaving space for a launcher which isn't there.
To post a comment you must log in.
hud on the right, launcher on the left