[launcher] Pulsing animation while launching applications uses a lot of CPU and slows down application startup
Bug #769023 reported by
Florian Boucault
This bug affects 7 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Confirmed
|
Undecided
|
Unassigned | ||
unity-2d |
Invalid
|
High
|
Unassigned | ||
unity (Ubuntu) |
Triaged
|
Low
|
Unassigned | ||
unity-2d (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
When launching applications from the Unity Launcher versus the Classic desktop. Launch times are slower.
Startup animations also often fail when using the launcher. When launching via a shortcut on the desktop, startup animations are smooth. With the Launcher throbber, however, they're often choked and make the window merely appear metacity style.
Changed in unity-2d: | |
assignee: | nobody → Florian Boucault (fboucault) |
Changed in unity-2d (Ubuntu): | |
status: | New → Confirmed |
Changed in unity-2d: | |
milestone: | 3.8.10 → 3.8.12 |
Changed in unity-2d: | |
milestone: | 3.8.12 → none |
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
Changed in unity-2d: | |
assignee: | Florian Boucault (fboucault) → nobody |
Changed in unity-2d: | |
status: | Confirmed → Invalid |
Changed in unity-2d (Ubuntu): | |
status: | Confirmed → Invalid |
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The following sample program reproduces the performance issue caused by the launching animation. To launch it:
$ qmlviewer -graphicssystem raster test.qml
CPU usage on the EFIKA board is around 20% while the animation is on which is the same as what the launcher uses when an application is started.