Appmenu and Indicator padding

Bug #684114 reported by Neil J. Patel
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Unity
Fix Released
Medium
Mirco Müller
unity-2d
Invalid
Undecided
Unassigned
unity (Ubuntu)
Fix Released
Undecided
Unassigned

Bug Description

appmenu: 6px, indicators:3px - be prep'ed for variable spacing for full-up panels.

Related branches

Neil J. Patel (njpatel)
Changed in unity:
milestone: 3.2.6 → 3.2.8
Neil J. Patel (njpatel)
Changed in unity:
milestone: 3.2.8 → 3.2.10
Neil J. Patel (njpatel)
Changed in unity:
milestone: 3.2.10 → 3.6
Mirco Müller (macslow)
Changed in unity:
assignee: Neil J. Patel (njpatel) → Mirco Müller (macslow)
milestone: 3.6 → 3.2.14
status: Triaged → In Progress
Revision history for this message
Mirco Müller (macslow) wrote :
Revision history for this message
Mirco Müller (macslow) wrote :

uploaded wrong screenshot before :)

Mirco Müller (macslow)
Changed in unity:
status: In Progress → Fix Committed
Neil J. Patel (njpatel)
Changed in unity:
status: Fix Committed → Fix Released
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package unity - 3.2.14-0ubuntu1

---------------
unity (3.2.14-0ubuntu1) natty; urgency=low

  * New upstream release:
    - Use a padding of 6px for the appmenu and 3px for the other indicators.
      (LP: #684114)
    - appmenu doesn't correspond to currently focused application (LP: #69806)
    - Places tile view (LP: #697687)
  * remove inline patch to build tests against
  * debian/control:
    - recommends ubuntuone-control-panel-gtk
    - removed libunity*: seperate source now
    - bump libnux requirement
  * removed debian/libunity*
  * debian/source_unity.py:
    - enhance apport hook to report compiz (and xorg) information only on
      graphical bugs (the report can take time and would upload too many data for
      just a weird quick behavior bug for instance)
 -- Didier Roche <email address hidden> Thu, 20 Jan 2011 19:24:47 +0100

Changed in unity (Ubuntu):
status: New → Fix Released
Changed in unity-2d:
status: New → Invalid
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