unity should only listen for gestures on individual windows
Bug #632619 reported by
Chase Douglas
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Triaged
|
Low
|
Unassigned | ||
unity (Ubuntu) |
Triaged
|
Medium
|
Unassigned |
Bug Description
Unity currently listens for window manipulation gestures (ex. 3 finger pan) on all windows. This includes the root window and all sub windows. It should only listen to these gestures on the top level application windows.
One consequence is that a three finger drag that occurs over two windows will be caught by the root window, and one of the windows will begin moving. A window should only be draggable when all three fingers initiate the drag by touching within the bounds of the window.
Changed in unity (Ubuntu): | |
status: | New → Triaged |
importance: | Undecided → Medium |
tags: | added: utouch |
Changed in unity: | |
assignee: | nobody → Neil J. Patel (njpatel) |
importance: | Undecided → Low |
milestone: | none → backlog |
Changed in unity: | |
milestone: | backlog → none |
tags: | added: backlog |
Changed in unity: | |
assignee: | Neil J. Patel (njpatel) → nobody |
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Agree that all three windows should be in the bounds, but I still want/need to receive gestures on the root window to catch unity ones where the use might be doing them on the desktop.