unity crashes on cltr+super+d

Bug #1203129 reported by Andrea Azzarone
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Fix Released
Andrea Azzarone
unity (Ubuntu)
Fix Released
Andrea Azzarone

Bug Description

See attached file.

Related branches

Andrea Azzarone (azzar1)
Changed in unity:
status: New → In Progress
importance: Undecided → Critical
assignee: nobody → Andrea Azzarone (andyrock)
milestone: none → 7.1.1
affects: ubuntu → unity (Ubuntu)
Changed in unity (Ubuntu):
status: New → In Progress
assignee: nobody → Andrea Azzarone (andyrock)
Revision history for this message
PS Jenkins bot (ps-jenkins) wrote :

Fix committed into lp:unity at revision None, scheduled for release in unity, milestone 7.1.0

Changed in unity:
status: In Progress → Fix Committed
Revision history for this message
Launchpad Janitor (janitor) wrote :
Download full text (3.2 KiB)

This bug was fixed in the package unity - 7.0.2+13.10.20130723.1-0ubuntu1

unity (7.0.2+13.10.20130723.1-0ubuntu1) saucy; urgency=low

  [ Marco Trevisan (Treviño) ]
  * debian/control:
    - build-depend on xserver-xorg-video-dummy and libgl1-mesa-dri
    - build-depend on libnux-4.0-dev (>= 4.0.2+13.10.20130718.1)

  [ Michal Hruby ]
  * When requesting a channel from scopes, use the DIFF flag, which will
    cause scopes machinery to do a diff between the old and new model
    states, so results that didn't change will stay in the model -
    previously they would be removed and re-added.
  * Reset the connected property when scope disappears.
  * Added getter for content-type property to Category class.
  * Manually merged lp:~mhr3/unity/fix-ap-preview-tests
  * Preload results after removal, as they might got moved into a
    visible position.
  * Fix scope-related tests. (LP: #1199961)

  [ Brandon Schaefer ]
  * Correctly set back the filter scroll views state when
    leaving/entering the scope view. (LP: #1175666)
  * Don't calculate the velocity if dtime is 0. This way we don't get a
    huge velocity on the initial barrier hit. (LP: #1199050)
  * Show desktop now only works for individual workspaces. Also if any
    new windows are opened, or one is restored on that workspace then
    the next Show desktop will minimize those. The only time windows are
    restored are when no new windows have been mapped, and no windows
    have been restored for that workspace only. (LP: #966030)

  [ Marco Trevisan (Treviño) ]
  * CMake: re-enable DBus Tests, excluding TestScope* This exclusion is
    due to lp:1199961 to be fixed ASAP. (LP: #1199961, #1199962)
  * TestGtest: Addedd TestPanelService and new tests to
    TestStaticCairoText, removed test-unit Improved the u-p-s stability
    and refactored a little its initialization to allow testing with
    only mock indicators. (LP: #1200748)
  * GLibDBusServer: set the proper destroy function when resetting the
    InterfaceInfo ptr.

  [ Didier Roche ]
  * Adjust CMake setup to account for new GMock version. . (LP:

  [ Chris Townsend ]
  * Modify the Launcher icon of an installing app to display
    "Installing..." instead of always saying "Waiting to install". (LP:

  [ Thomas Voß ]
  * Adjust CMake setup to account for new GMock version. . (LP:

  [ Nick Dedekind ]
  * Removed the legal link and icon from the dash. .
  * Reverted r3415 "remove legal link" -
  * Removed the legal icon, again.

  [ Manuel de la Pena ]
  * Fix the introspection so that QA can work with autopilot. (LP:

  [ Charles Kerr ]
  * in panel-service.c's load_indicators_from_indicator_files(), plug a
    GDir leak.

  [ Pawel Stolowski ]
  * Activate (installed) applications on single left-click in Home and
    Applications scopes view. (LP: #1189088)

  [ Andrea Azzarone ]
  * Define/Init UnityWindow::cWindow. (LP: #1203129)

  [ Jeremy Bicha ]
  * Drop unnecessary python-gconf dependency.

  [ Łukasz 'sil2100' Zemczak ]
  * Disable the TestAnimationOpacity test, as it's failing on powerpc.

  [ Ubuntu daily release ]
  * Automatic snapshot from ...


Changed in unity (Ubuntu):
status: In Progress → Fix Released
Revision history for this message
Stephen M. Webb (bregma) wrote :

Fix released in Unity 7.1.0

Changed in unity:
status: Fix Committed → Fix Released
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Duplicates of this bug

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.