EventQueue::run() should return a future
Bug #1489460 reported by
Marcus Tomlinson
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-js-scopes |
New
|
Undecided
|
Unassigned |
Bug Description
At the moment EventQueue::run() is a synchronous method call, we should allow the caller submit a function to the event queue and choose when and how to handle the response. Along with this, we should also support parallel execution of tasks.
description: | updated |
To post a comment you must log in.