openbve 1.4.0.10-3 (arm64 binary) in ubuntu xenial
OpenBVE is a railway train-driving simulator with an emphasis on
in-cab driving, realistic physics, braking system and train safety
system modelling.
.
Technically, the simulator handles detailed per-car simulation of the
brake systems, friction, air resistance, toppling and more. In trains
supplied with 3D cabs, the driving experience is augmented with
forces that shake the driver's simulated body upon acceleration and
braking, as well as through curves.
.
Compared to other rail-based simulators, OpenBVE has its main focus on
realism---not necessarily on user-friendliness. There may be a need
to study operational manuals for the routes and trains chosen, rather
than merely memorising a few keystrokes.
.
The simulator is designed to be backwards-
'BVE Trainsim' routes and cab interiors, allowing a wide range of
existing scenarios to be loaded by a single-program (BVE1, BVE2,
BVE4 and extended OpenBVE route formats).
.
OpenBVE uses OpenGL for 3D graphics rendering, OpenAL for positional
surround sound, and is written in the C# language. Note that binary
train extension plugins are not currently supported on Linux/Unix,
because these would require Win32 emulation.
Details
- Package version:
- 1.4.0.10-3
- Status:
- Published
- Component:
- universe
- Priority:
- Optional
Downloadable files
- openbve_1.4.0.10-3_all.deb (263.0 KiB)
Package relationships
- Depends on:
- libmono-corlib4.5-cil (>= 4.2.0)
- libmono-i18n4.0-all
- libmono-system-drawing4.0-cil (>= 3.0.6)
- libmono-system-windows-forms4.0-cil (>= 1.0)
- libmono-system4.0-cil (>= 4.2.0)
- libtaoframework-openal1.1-cil (>= 2.1.svn20090801)
- libtaoframework-openal1.1-cil (<< 2.1.svn20090802)
- libtaoframework-opengl3.0-cil (>= 2.1.svn20090801)
- libtaoframework-opengl3.0-cil (<< 2.1.svn20090802)
- libtaoframework-sdl1.2-cil (>= 2.1.svn20090801)
- libtaoframework-sdl1.2-cil (<< 2.1.svn20090802)
- mono-runtime (>= 3.0~)
- openbve-data (>= 1.4.0.0)
- Provides:
- bve-engine
- Recommends:
- bve-route
- bve-train