No multitouch in qml app on BqM10

Bug #1578153 reported by Kazord
38
This bug affects 6 people
Affects Status Importance Assigned to Milestone
Canonical System Image
Confirmed
Undecided
Michał Sawicz
unity8 (Ubuntu)
Confirmed
Undecided
Unassigned

Bug Description

Hi,

I developped a game for ubuntutouch in QML.
Game control use multitouch (movement + action) and works well on BQ e4.5 e5 and MX4
but not on BQ M10, users are unable to move & act, like if multitouch isn't working on tablet
at least inside qml app (intercepted by dual windows mode ??)

see inside my game Asteroids

Kazord

Revision history for this message
Pat McGowan (pat-mcgowan) wrote :

Seems to be fine on M10 with the proposed channel, can move and shoot at the same time in both staged and windowed modes.

Changed in canonical-devices-system-image:
status: New → Incomplete
Revision history for this message
Michael Sheldon (michael-sheldon) wrote :

I can reproduce this on the latest rc-proposed images with a number of apps (Fingerpaint, Flight Of The Amazon Queen, Beneath A Steel Sky), only one touch point gets sent through to the app for each of these; they sometimes see two points if both fingers are pressed down at exactly the same time, but no more than two points.

I'm adding unity8 into this as I suspect it might be related to the handling of the side-stage three finger gesture, which only occurs on tablet devices (explaining why it works fine on phones)

Changed in canonical-devices-system-image:
status: Incomplete → Confirmed
Revision history for this message
Michael Sheldon (michael-sheldon) wrote :

Also, while Fingerpaint is a QML app, Flight of the Amazon Queen and Beneath A Steel Sky are SDL apps (with working multi-touch on all other devices)

Revision history for this message
Launchpad Janitor (janitor) wrote :

Status changed to 'Confirmed' because the bug affects multiple users.

Changed in unity8 (Ubuntu):
status: New → Confirmed
Changed in canonical-devices-system-image:
assignee: nobody → Michał Sawicz (saviq)
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