2015-09-18 05:11:59 |
Daniel van Vugt |
bug |
|
|
added bug |
2015-09-18 05:12:10 |
Daniel van Vugt |
bug task added |
|
qtmir (Ubuntu) |
|
2015-09-18 05:12:22 |
Daniel van Vugt |
bug task added |
|
qtmir |
|
2015-09-18 05:12:29 |
Daniel van Vugt |
qtmir: importance |
Undecided |
Medium |
|
2015-09-18 05:12:33 |
Daniel van Vugt |
qtmir (Ubuntu): importance |
Undecided |
Medium |
|
2015-09-18 05:12:35 |
Daniel van Vugt |
unity8 (Ubuntu): importance |
Undecided |
Medium |
|
2016-05-20 14:26:51 |
Gerry Boland |
qtmir: status |
New |
Invalid |
|
2016-05-20 14:26:52 |
Gerry Boland |
qtmir (Ubuntu): status |
New |
Invalid |
|
2016-05-23 03:05:40 |
Daniel van Vugt |
unity8 (Ubuntu): assignee |
|
Daniel van Vugt (vanvugt) |
|
2016-07-22 05:21:55 |
Daniel van Vugt |
bug task added |
|
canonical-devices-system-image |
|
2016-07-22 05:22:04 |
Daniel van Vugt |
tags |
input |
input unity8-desktop |
|
2017-01-05 06:58:19 |
Daniel van Vugt |
bug task added |
|
mir |
|
2017-01-05 06:59:07 |
Daniel van Vugt |
mir: assignee |
|
Daniel van Vugt (vanvugt) |
|
2017-01-05 06:59:10 |
Daniel van Vugt |
mir: status |
New |
In Progress |
|
2017-01-05 06:59:15 |
Daniel van Vugt |
mir: milestone |
|
0.26.0 |
|
2017-01-05 06:59:18 |
Daniel van Vugt |
mir: importance |
Undecided |
Medium |
|
2017-01-05 06:59:35 |
Daniel van Vugt |
tags |
input unity8-desktop |
input unity8-desktop visual-quality |
|
2017-01-05 09:49:19 |
Daniel van Vugt |
branch linked |
|
lp:~vanvugt/mir/remove-input-resampling |
|
2017-01-05 09:54:08 |
Daniel van Vugt |
branch linked |
|
lp:~vanvugt/mir/remove-input-resampling |
|
2017-01-06 09:38:09 |
Daniel van Vugt |
unity8 (Ubuntu): status |
New |
In Progress |
|
2017-01-06 10:15:02 |
Launchpad Janitor |
branch linked |
|
lp:~vanvugt/unity8/fix-1497105 |
|
2017-01-06 10:43:37 |
Daniel van Vugt |
mir: milestone |
0.26.0 |
|
|
2017-01-06 10:43:43 |
Daniel van Vugt |
mir: status |
In Progress |
Invalid |
|
2017-01-06 10:43:48 |
Daniel van Vugt |
canonical-devices-system-image: status |
New |
In Progress |
|
2017-01-06 10:43:52 |
Daniel van Vugt |
canonical-devices-system-image: assignee |
|
Daniel van Vugt (vanvugt) |
|
2017-01-06 10:43:57 |
Daniel van Vugt |
canonical-devices-system-image: importance |
Undecided |
Medium |
|
2017-01-09 03:34:17 |
Daniel van Vugt |
summary |
Clients can't get high resolution input in Unity8 |
Clients can't get high frequency input in Unity8 |
|
2017-01-09 03:34:58 |
Daniel van Vugt |
description |
Clients can't get high resolution input in Unity8.
Using native (non-nested) Mir servers, clients can get the full speed input stream if they so choose (MIR_CLIENT_INPUT_RATE=0). And it's planned that this will become a formal API feature: bug 1439590
However in Unity8, because it is a nested server, the client no longer has the option of getting this high resolution input.
Examples of clients that utilize high resolution input for improved visual quality:
mir_demo_client_fingerpaint -w--desktop_file_hint=unity8
mir_demo_client_target -n--desktop_file_hint=unity8
You may also want to experiment with those using ultra-high resolution input by adding a kernel parameter: usbhid.mousepoll=1
This is a tricky problem because for touch at least we do want the input stream to be throttled to the display rate from the top level down. Perhaps the answer is to enhance Unity8 to be a full-speed (non-resampled) client and then the clients of Unity8 can then still have a choice of whether they get resampling or not. |
Clients can't get high frequency input in Unity8.
Using native (non-nested) Mir servers, clients can get the full speed input stream if they so choose (MIR_CLIENT_INPUT_RATE=0). And it's planned that this will become a formal API feature: bug 1439590
However in Unity8, because it is a nested server, the client no longer has the option of getting this high frequency input.
Examples of clients that utilize high frequency input for improved visual quality:
mir_demo_client_fingerpaint -w--desktop_file_hint=unity8
mir_demo_client_target -n--desktop_file_hint=unity8
You may also want to experiment with those using ultra-high frequency input by adding a kernel parameter: usbhid.mousepoll=1
This is a tricky problem because for touch at least we do want the input stream to be throttled to the display rate from the top level down. Perhaps the answer is to enhance Unity8 to be a full-speed (non-resampled) client and then the clients of Unity8 can then still have a choice of whether they get resampling or not. |
|
2017-01-09 03:35:23 |
Daniel van Vugt |
mir: assignee |
Daniel van Vugt (vanvugt) |
|
|
2017-01-15 09:18:11 |
Launchpad Janitor |
unity8 (Ubuntu): status |
In Progress |
Fix Released |
|
2017-03-13 17:35:48 |
Michał Sawicz |
bug task deleted |
qtmir |
|
|
2017-03-27 08:17:26 |
Daniel van Vugt |
canonical-devices-system-image: status |
In Progress |
Fix Released |
|