unity hides minimize event from application
Bug #998073 reported by
Brandon Williams
This bug affects 5 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Triaged
|
Low
|
Unassigned | ||
compiz (Ubuntu) |
Confirmed
|
Low
|
Unassigned | ||
unity (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
According to the gtk documentation, and application should receive a window-state-event notification when the main window is minimized. The window's state should also indicate that it is now iconified. Unity does not deliver this notification to the application or change the window's state to indicate that it has happened.
I am attaching a simple helloworld app with a window-state-event handler. It should print "window state event occurred" to the terminal when the window is minimized. It does so with other window managers (xfce, lxde, metacity) but not with unity.
Changed in unity: | |
status: | New → Triaged |
importance: | Undecided → Low |
milestone: | none → backlog |
Changed in compiz (Ubuntu): | |
status: | New → Confirmed |
importance: | Undecided → Critical |
importance: | Critical → Low |
Changed in unity: | |
milestone: | backlog → none |
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Same thing with Emacs. If an Emacs frame/window is minimized with Unity, the frame's internal visibility state is not updated to reflect that.