Integrate an ATK bridge into Unity
Bug #701667 reported by
David Barth
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Alejandro Piñeiro | ||
unity (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Unity needs to load and initialize an ATK bridge to be able to expose its UI in an accessible way.
Related branches
lp://staging/~apinheiro/unity/atk-bridge-load
- Alex Launi (community): Approve
-
Diff: 629 lines (+576/-0)7 files modifiedsrc/unity-root-accessible.cpp (+143/-0)
src/unity-root-accessible.h (+56/-0)
src/unity-util-accessible.cpp (+122/-0)
src/unity-util-accessible.h (+54/-0)
src/unitya11y.cpp (+169/-0)
src/unitya11y.h (+25/-0)
src/unityshell.cpp (+7/-0)
Changed in unity: | |
assignee: | nobody → Alejandro Piñeiro (apinheiro) |
importance: | Undecided → Medium |
milestone: | none → 3.2.10 |
status: | New → In Progress |
tags: | added: a11y |
Changed in unity: | |
status: | In Progress → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
Changed in unity (Ubuntu): | |
status: | New → Fix Released |
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There are a experimental branch with this work here:
https:/ /code.launchpad .net/~apinheiro /unity/ a11y-work