Scaling factors for high DPI screens are sometimes applied twice
Bug #1316734 reported by
Martin Wimmer
This bug report is a duplicate of:
Bug #1332947: HDPI: unity randomly turns on large text in universal access.
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This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
OEM Priority Project |
New
|
High
|
Unassigned | ||
Trusty |
New
|
Undecided
|
Unassigned | ||
Unity |
New
|
Undecided
|
Unassigned | ||
unity (Ubuntu) |
Confirmed
|
High
|
Unassigned | ||
Trusty |
New
|
Undecided
|
Unassigned |
Bug Description
I have a high DPI screen, and thus configured Unity to scale everything by a factor of 1.62 (Under Settings -> Display). Sometimes after logging in the text is suddenly much larger than before, and this change persists even after reboot. I was able to get back normal font sizes by modifying text scaling in unity tweak.
I'd have to look at this again the next time this happens, but if I understand this correctly then sometimes the scaling factor is re-applied to the text scaling in cases where it was already applied before, thus scaling the text by 1.62*1.62 instead of only 1.62 as it should be.
Changed in unity (Ubuntu): | |
importance: | Undecided → High |
Changed in oem-priority: | |
importance: | Undecided → High |
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Problem occured again today. I attached a screenshot to show this. As I suspected, the scaling factor is reapplied to text scaling so that text is suddenly scaled by a factor of 2.64 instead of 1.62.