Using alt-printscreen when locally integrated menus is turned on creates undesirable results
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Confirmed
|
Low
|
Unassigned | ||
unity (Ubuntu) |
Confirmed
|
Low
|
Unassigned |
Bug Description
When using locally integrated menus, creating screenshots of an app produces undesirable results.
Depending on how fast you can perform alt+printscreen, you either see only the menu items in the screenshot, or you see a crossfade between the window title and the menu items.
This may be undesirable for anyone trying to create screenshots for documentation.
ProblemType: Bug
DistroRelease: Ubuntu 14.04
Package: unity 7.1.2+14.
ProcVersionSign
Uname: Linux 3.13.0-11-generic x86_64
NonfreeKernelMo
ApportVersion: 2.13.2-0ubuntu5
Architecture: amd64
CompizPlugins: [core,composite
CurrentDesktop: Unity
Date: Sat Feb 22 19:25:38 2014
InstallationDate: Installed on 2014-01-25 (28 days ago)
InstallationMedia: Ubuntu 12.04.3 LTS "Precise Pangolin" - Release amd64 (20130820.1)
SourcePackage: unity
UpgradeStatus: Upgraded to trusty on 2014-02-19 (2 days ago)
Changed in unity (Ubuntu): | |
importance: | Undecided → Low |
Changed in unity: | |
importance: | Undecided → Low |
status: | New → Confirmed |
When I do this I can get a variety of results. If you are quick, you can make it take a screenshot of the HUD (while it is opening so it has partial transparency).
In order to reproduce the bug you have to hold alt long enough that it does not open the HUD - this reveals the LIM. Then press print screen. The screenshot isn't taken until you release alt, which also causes the LIM to start fading out.
So this is a race condition, where if the fade out takes longer than expected, the LIM will appear in the screenshot.