Should pass incoming call sound to notification system for playback

Bug #1379248 reported by Michał Sawicz
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ubuntu UX
Fix Committed
Medium
Olga Kemmet
telephony-service (Ubuntu)
New
Undecided
Unassigned
unity-notifications (Ubuntu)
Incomplete
Undecided
Unassigned
unity8 (Ubuntu)
Triaged
Medium
Unassigned
unity8 (Ubuntu RTM)
Triaged
Medium
Unassigned

Bug Description

The telephony service currently plays all the sounds itself. We now have support for notifications to play them, and it would be better as a central place to handle notification sounds.

Adding a unity8 task as we need to define looping (probably infinite for all snap decisions, none for the rest - adding a ubuntu-ux task for confirmation) and sound roles (based on notification severity/importance?).

Also adding unity-notifications task in case we need to define more hints...

This would help ensuring consistency for things like bug #1379238.

Tags: ota-1
Michał Sawicz (saviq)
description: updated
Mirco Müller (macslow)
Changed in unity-notifications (Ubuntu):
assignee: nobody → Mirco Müller (macslow)
Changed in unity8 (Ubuntu):
assignee: nobody → Mirco Müller (macslow)
Changed in telephony-service (Ubuntu):
assignee: nobody → Mirco Müller (macslow)
Revision history for this message
Michał Sawicz (saviq) wrote :

Oh and I wonder, what if there's multiple SDs at the same time? I doubt all should play, maybe only the one that's "active" (expanded/focused) should play?

And for standard notifications, we might need a queue?

Revision history for this message
Olga Kemmet (olga-kemmet) wrote :

How come, that the telephony service is handling sound differently from all other apps? Or am I misunderstanding something?

Changed in ubuntu-ux:
assignee: nobody → Olga Kemmet (olga-kemmet)
status: New → Fix Committed
importance: Undecided → Medium
tags: added: ota-1
Revision history for this message
Michał Sawicz (saviq) wrote : Re: [Bug 1379248] Re: Should pass incoming call sound to notification system for playback

W dniu 15.10.2014 o 15:21, Olga Kemmet pisze:
> How come, that the telephony service is handling sound differently from
> all other apps? Or am I misunderstanding something?

It's a service, not an app, so it has no UI. It does, however, trigger
the snap decision of an incoming call (maybe it'll be a dialog later,
doesn't really matter). Unless it's the actual phone app that will come
up on incoming call, the telephony service will trigger some UI
displayed for the user to interface with. That dialog can have a sound
associated, so that the service doesn't have to be told that the user
muted the call, for example.

kevin gunn (kgunn72)
Changed in unity8 (Ubuntu):
importance: Undecided → Medium
status: New → Triaged
Changed in unity8 (Ubuntu RTM):
assignee: nobody → Mirco Müller (macslow)
importance: Undecided → Medium
status: New → Triaged
Revision history for this message
Michał Sawicz (saviq) wrote :

One additional comment here... The incoming call UI might be special enough to treat differently. If we end up with a fullscreen / maximized call UI, it might just as well be the dialer app itself... In which case there's no notification to play the sound through, and needs to be handled in a special way.

Changed in unity-notifications (Ubuntu):
assignee: Mirco Müller (macslow) → nobody
Changed in unity8 (Ubuntu):
assignee: Mirco Müller (macslow) → nobody
Changed in telephony-service (Ubuntu):
assignee: Mirco Müller (macslow) → nobody
Changed in unity8 (Ubuntu RTM):
assignee: Mirco Müller (macslow) → nobody
Changed in unity-notifications (Ubuntu):
status: New → Incomplete
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