taoframework 2.1.svn20090801-6ubuntu2 source package in Ubuntu

Changelog

taoframework (2.1.svn20090801-6ubuntu2) oneiric; urgency=low

  * No-change rebuild to get rid of last CLR 2.0 deps
 -- Iain Lane <email address hidden>   Thu, 14 Jul 2011 20:19:31 +0100

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Uploaded by:
Iain Lane
Uploaded to:
Oneiric
Original maintainer:
Ubuntu Developers
Architectures:
all
Section:
libs
Urgency:
Low Urgency

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Series Pocket Published Component Section

Builds

Oneiric: [FULLYBUILT] i386

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File Size SHA-256 Checksum
taoframework_2.1.svn20090801.orig.tar.gz 1.4 MiB 221be7c882354f591a079601bac91b7f0407bc30ec95e66f5418dfa89fb509a0
taoframework_2.1.svn20090801-6ubuntu2.diff.gz 13.1 KiB 6b26b7cb51750223c29dd770ffe6f244cf31025f7e436deb03cdf8ed3d7d4903
taoframework_2.1.svn20090801-6ubuntu2.dsc 3.4 KiB b1b515b69a0ab6804ce8294a551ea891e27c8e0dd03783ac2f921e8577b39cac

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Binary packages built by this source

libtaoframework-devil-cil-dev: Tao CLI binding for DevIL - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 Developer's Image Library (DevIL) is a programmer's library to develop
 applications with very powerful image loading capabilities, yet is easy
 for a developer to learn and use. Ultimate control of images is left to
 the developer, so unnecessary conversions, etc. are not performed. DevIL
 utilizes a simple, yet powerful, syntax. DevIL can load, save, convert,
 manipulate, filter and display a wide variety of image formats.
 .
 This package contains development files for Tao.DevIl, and should be used
 for compilation.

libtaoframework-devil1.6-cil: No summary available for libtaoframework-devil1.6-cil in ubuntu oneiric.

No description available for libtaoframework-devil1.6-cil in ubuntu oneiric.

libtaoframework-ffmpeg-cil-dev: Tao CLI binding for FFmpeg - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 The FFmpeg libraries support most existing file formats (AVI, MPEG, OGG,
 Matroska, ASF...) and encoding formats (MPEG, DivX, MPEG4, AC3, DV...).
 .
 This package contains development files for Tao.FFmpeg, and should be
 used for compilation.

libtaoframework-ffmpeg0.4-cil: Tao CLI binding for FFmpeg

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 The FFmpeg libraries support most existing file formats (AVI, MPEG, OGG,
 Matroska, ASF...) and encoding formats (MPEG, DivX, MPEG4, AC3, DV...).

libtaoframework-freeglut-cil-dev: No summary available for libtaoframework-freeglut-cil-dev in ubuntu oneiric.

No description available for libtaoframework-freeglut-cil-dev in ubuntu oneiric.

libtaoframework-freeglut2.4-cil: No summary available for libtaoframework-freeglut2.4-cil in ubuntu oneiric.

No description available for libtaoframework-freeglut2.4-cil in ubuntu oneiric.

libtaoframework-freetype-cil-dev: Tao CLI binding for FreeType - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 The FreeType 2 library is a software font engine. It supports high quality,
 anti-aliased rendering of TTF and other font formats.
 .
 This package contains development files for Tao.FreeType, and should be
 used for compilation.

libtaoframework-freetype2.3-cil: Tao CLI binding for FreeType

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 The FreeType 2 library is a software font engine. It supports high quality,
 anti-aliased rendering of TTF and other font formats.

libtaoframework-ftgl-cil-dev: No summary available for libtaoframework-ftgl-cil-dev in ubuntu oneiric.

No description available for libtaoframework-ftgl-cil-dev in ubuntu oneiric.

libtaoframework-ftgl2.1-cil: Tao CLI binding for FTGL

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 The FTGL library binds OpenGL and FreeType together in order to offer an
 easy to use and flexible text rendering library. It offers several
 rendering modes: as polygons, outlines, bitmaps and textures.

libtaoframework-lua-cil-dev: No summary available for libtaoframework-lua-cil-dev in ubuntu oneiric.

No description available for libtaoframework-lua-cil-dev in ubuntu oneiric.

libtaoframework-lua5.1-cil: Tao CLI binding for Lua

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 Lua is a programming language originally designed for extending
 applications, but also frequently used as a general-purpose,
 stand-alone language.

libtaoframework-ode-cil-dev: No summary available for libtaoframework-ode-cil-dev in ubuntu oneiric.

No description available for libtaoframework-ode-cil-dev in ubuntu oneiric.

libtaoframework-ode0.9-cil: Tao CLI binding for ODE

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 Open Dynamics Engine (ODE) is a free, industrial quality library for
 simulating articulated rigid body dynamics - for example ground vehicles,
 legged creatures, and moving objects in VR environments. It is fast,
 flexible, robust and platform independent, with advanced joints,
 contact with friction, and built-in collision detection.

libtaoframework-openal-cil-dev: Tao CLI binding for OpenAL - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 OpenAL, the Open Audio Library, is a joint effort to create an open,
 vendor-neutral, cross-platform API for interactive, primarily spatialized
 audio. OpenAL's primary audience are application developers and desktop
 users that rely on portable standards like OpenGL, for games and other
 multimedia applications.
 .
 This package contains development files for Tao.OpenAl and should be used
 for compilation.

libtaoframework-openal1.1-cil: Tao CLI binding for OpenAL

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 OpenAL, the Open Audio Library, is a joint effort to create an open,
 vendor-neutral, cross-platform API for interactive, primarily spatialized
 audio. OpenAL's primary audience are application developers and desktop
 users that rely on portable standards like OpenGL, for games and other
 multimedia applications.

libtaoframework-opengl-cil-dev: Tao CLI binding for OpenGL and GLU - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 OpenGL is a vendor-neutral, multi-platform standard for high performance
 2D/3D graphics on devices ranging from mobile phones to PCs to
 Supercomputers.
 GLU is the OpenGL Utility Library. This is a set of functions to create
 texture mipmaps from a base image, map coordinates between screen and
 object space, and draw quadric surfaces and NURBS.
 .
 This package contains development files for Tao.OpenGl, and should be used
 for compilation.

libtaoframework-opengl3.0-cil: Tao CLI binding for OpenGL and GLU

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 OpenGL is a vendor-neutral, multi-platform standard for high performance
 2D/3D graphics on devices ranging from mobile phones to PCs to
 Supercomputers.
 GLU is the OpenGL Utility Library. This is a set of functions to create
 texture mipmaps from a base image, map coordinates between screen and
 object space, and draw quadric surfaces and NURBS.

libtaoframework-physfs-cil-dev: Tao CLI binding for PhysicsFS - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 The PhysicsFS filesystem abstraction library provides a simple C
 interface to aid game programmers in utilizing game assets packaged in
 many different types of archive files.
 .
 This package contains development files for Tao.PhysFs, and should be
 used for compilation.

libtaoframework-physfs1.0-cil: Tao CLI binding for PhysicsFS

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 The PhysicsFS filesystem abstraction library provides a simple C
 interface to aid game programmers in utilizing game assets packaged in
 many different types of archive files.

libtaoframework-sdl-cil-dev: No summary available for libtaoframework-sdl-cil-dev in ubuntu oneiric.

No description available for libtaoframework-sdl-cil-dev in ubuntu oneiric.

libtaoframework-sdl1.2-cil: No summary available for libtaoframework-sdl1.2-cil in ubuntu oneiric.

No description available for libtaoframework-sdl1.2-cil in ubuntu oneiric.

monodoc-taoframework-manual: compiled XML documentation for all the Tao libraries

 The MonoDoc Project is the documentation framework of the Mono project which
 provides detailed API documentation for all Mono components and the Mono CLI
 implementation.
 .
 This package contains the compiled XML documentation for Tao.

taoframework-examples: examples for all Tao libraries

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 This package contains some examples for all Tao libraries.