taoframework 2.1.svn20090801-15 source package in Ubuntu

Changelog

taoframework (2.1.svn20090801-15) unstable; urgency=medium

  * ACK NMU, thanks Holger!
  * Removing myself from Uploaders

 -- Balint Reczey <email address hidden>  Thu, 20 Jan 2022 14:13:38 +0100

Upload details

Uploaded by:
Debian CLI Libraries Team
Uploaded to:
Sid
Original maintainer:
Debian CLI Libraries Team
Architectures:
all
Section:
libs
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Kinetic release universe libs
Jammy release universe libs

Builds

Jammy: [FULLYBUILT] amd64

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taoframework_2.1.svn20090801-15.dsc 3.2 KiB 5b26c2477eaf136fe24b809f4ca8aed90434e57e2d6346c18e788c6a67effb51
taoframework_2.1.svn20090801.orig.tar.gz 1.4 MiB 221be7c882354f591a079601bac91b7f0407bc30ec95e66f5418dfa89fb509a0
taoframework_2.1.svn20090801-15.debian.tar.xz 10.5 KiB 2014144f38a334eec68bfb0624b4c768fb07b6f8923bad247ddcefef99bf55cb

No changes file available.

Binary packages built by this source

libtaoframework-freeglut-cil-dev: Tao CLI binding for freeglut - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 freeglut is a completely OpenSourced alternative to the OpenGL Utility
 Toolkit (GLUT) library. GLUT (and hence freeglut) allows the user to
 create and manage windows containing OpenGL contexts on a wide range of
 platforms and also read the mouse, keyboard and joystick functions.
 .
 This package contains development files for Tao.FreeGlut, and should be
 used for compilation.

libtaoframework-freeglut2.4-cil: Tao CLI binding for freeglut

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 freeglut is a completely OpenSourced alternative to the OpenGL Utility
 Toolkit (GLUT) library. GLUT (and hence freeglut) allows the user to
 create and manage windows containing OpenGL contexts on a wide range of
 platforms and also read the mouse, keyboard and joystick functions.

libtaoframework-openal-cil-dev: Tao CLI binding for OpenAL - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 OpenAL, the Open Audio Library, is a joint effort to create an open,
 vendor-neutral, cross-platform API for interactive, primarily spatialized
 audio. OpenAL's primary audience are application developers and desktop
 users that rely on portable standards like OpenGL, for games and other
 multimedia applications.
 .
 This package contains development files for Tao.OpenAl and should be used
 for compilation.

libtaoframework-openal1.1-cil: Tao CLI binding for OpenAL

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 OpenAL, the Open Audio Library, is a joint effort to create an open,
 vendor-neutral, cross-platform API for interactive, primarily spatialized
 audio. OpenAL's primary audience are application developers and desktop
 users that rely on portable standards like OpenGL, for games and other
 multimedia applications.

libtaoframework-opengl-cil-dev: Tao CLI binding for OpenGL and GLU - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 OpenGL is a vendor-neutral, multi-platform standard for high performance
 2D/3D graphics on devices ranging from mobile phones to PCs to
 Supercomputers.
 GLU is the OpenGL Utility Library. This is a set of functions to create
 texture mipmaps from a base image, map coordinates between screen and
 object space, and draw quadric surfaces and NURBS.
 .
 This package contains development files for Tao.OpenGl, and should be used
 for compilation.

libtaoframework-opengl3.0-cil: Tao CLI binding for OpenGL and GLU

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 OpenGL is a vendor-neutral, multi-platform standard for high performance
 2D/3D graphics on devices ranging from mobile phones to PCs to
 Supercomputers.
 GLU is the OpenGL Utility Library. This is a set of functions to create
 texture mipmaps from a base image, map coordinates between screen and
 object space, and draw quadric surfaces and NURBS.

libtaoframework-sdl-cil-dev: Tao CLI binding for SDL - development files

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
 designed to provide low level access to audio, keyboard, mouse, joystick,
 3D hardware via OpenGL, and 2D video framebuffer.
 .
 This package contains development files for Tao.Sdl, and should be used
 for compilation.

libtaoframework-sdl1.2-cil: Tao CLI binding for SDL

 The Tao Framework is a collection of bindings and libraries to
 facilitate cross-platform games-related development utilizing the Mono
 and .NET platforms.
 .
 Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
 designed to provide low level access to audio, keyboard, mouse, joystick,
 3D hardware via OpenGL, and 2D video framebuffer.

monodoc-taoframework-manual: compiled XML documentation for all the Tao libraries

 The MonoDoc Project is the documentation framework of the Mono project which
 provides detailed API documentation for all Mono components and the Mono CLI
 implementation.
 .
 This package contains the compiled XML documentation for Tao.