Unity8 pointer does not stay in sync with Qemu VM tablet input
Bug #1670670 reported by
Pete Woods
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Canonical System Image |
Confirmed
|
High
|
Michał Sawicz | ||
Mir |
Invalid
|
Undecided
|
Unassigned | ||
mir (Ubuntu) |
Invalid
|
High
|
Andreas Pokorny | ||
qtmir (Ubuntu) |
Confirmed
|
High
|
Unassigned | ||
unity8 (Ubuntu) |
Confirmed
|
High
|
Unassigned |
Bug Description
Each time you login, or come back from the lock screen, you need to "recalibrate" the pointer by carefully moving the pointer into each corner.
Contrast this with unity7, where the absolute position of the virtual tablet pointer is tracked, and sync is never lost.
Changed in canonical-devices-system-image: | |
assignee: | nobody → Stephen M. Webb (bregma) |
Changed in mir (Ubuntu): | |
assignee: | nobody → Andreas Pokorny (andreas-pokorny) |
Changed in canonical-devices-system-image: | |
importance: | Undecided → High |
Changed in mir (Ubuntu): | |
importance: | Undecided → High |
Changed in mir (Ubuntu): | |
status: | Invalid → Confirmed |
tags: | added: cursor |
Changed in mir: | |
status: | New → Invalid |
Changed in mir (Ubuntu): | |
status: | Confirmed → Invalid |
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I think this might be due to us relying on relative (mouse/ trackballs/ trackpoints) instead of absolute (graphics tablets) input data.