openscenegraph 3.0.1-2 source package in Ubuntu

Changelog

openscenegraph (3.0.1-2) unstable; urgency=low


  [ Alberto Luaces ]
  * Fixed ffmpeg FTBFS with 0.8 version (Closes: #654233).

 -- Manuel A. Fernandez Montecelo <email address hidden>  Sun, 08 Jan 2012 19:38:17 +0000

Upload details

Uploaded by:
Loic Dachary
Uploaded to:
Sid
Original maintainer:
Loic Dachary
Architectures:
any all
Section:
devel
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Precise release universe devel

Downloads

File Size SHA-256 Checksum
openscenegraph_3.0.1-2.dsc 2.1 KiB 344bb5a54a99be18956160d1c212a4bfcfd7a1b37751723b8ba372ef23c6de54
openscenegraph_3.0.1.orig.tar.gz 4.7 MiB 9fdcf215c0347a4fb4b8fda2921a1678c9c9663b685f571f2c8b88b44245ff12
openscenegraph_3.0.1-2.debian.tar.gz 17.4 KiB 9b884f8db110abb0d87b327e7903113d45dbc8eba5fb80b49521e6191f610c81

No changes file available.

Binary packages built by this source

libopenscenegraph-dev: 3D scene graph, development files

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

libopenscenegraph80: 3D scene graph, shared libs

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenthreads-dev: Object-Oriented (OO) thread interface for C++, development files

 This library is intended to provide a minimal & complete Object-Oriented (OO)
 thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
 loosely modeled on the Java thread API, and the POSIX Threads standards.
 .
 This package contains the development headers.

libopenthreads14: No summary available for libopenthreads14 in ubuntu quantal.

No description available for libopenthreads14 in ubuntu quantal.

openscenegraph: No summary available for openscenegraph in ubuntu quantal.

No description available for openscenegraph in ubuntu quantal.

openscenegraph-doc: No summary available for openscenegraph-doc in ubuntu quantal.

No description available for openscenegraph-doc in ubuntu quantal.

openscenegraph-examples: 3D scene graph, examples (sources)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).