openscenegraph 3.0.1-2 source package in Ubuntu
Changelog
openscenegraph (3.0.1-2) unstable; urgency=low [ Alberto Luaces ] * Fixed ffmpeg FTBFS with 0.8 version (Closes: #654233). -- Manuel A. Fernandez Montecelo <email address hidden> Sun, 08 Jan 2012 19:38:17 +0000
Upload details
- Uploaded by:
- Loic Dachary
- Uploaded to:
- Sid
- Original maintainer:
- Loic Dachary
- Architectures:
- any all
- Section:
- devel
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Precise | release | universe | devel |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
openscenegraph_3.0.1-2.dsc | 2.1 KiB | 344bb5a54a99be18956160d1c212a4bfcfd7a1b37751723b8ba372ef23c6de54 |
openscenegraph_3.0.1.orig.tar.gz | 4.7 MiB | 9fdcf215c0347a4fb4b8fda2921a1678c9c9663b685f571f2c8b88b44245ff12 |
openscenegraph_3.0.1-2.debian.tar.gz | 17.4 KiB | 9b884f8db110abb0d87b327e7903113d45dbc8eba5fb80b49521e6191f610c81 |
Available diffs
- diff from 3.0.1-1build1 (in Ubuntu) to 3.0.1-2 (810 bytes)
No changes file available.
Binary packages built by this source
- libopenscenegraph-dev: 3D scene graph, development files
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
.
This package contains the development headers.
- libopenscenegraph80: 3D scene graph, shared libs
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
.
This package contains the shared libraries.
- libopenthreads-dev: Object-Oriented (OO) thread interface for C++, development files
This library is intended to provide a minimal & complete Object-Oriented (OO)
thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
loosely modeled on the Java thread API, and the POSIX Threads standards.
.
This package contains the development headers.
- libopenthreads14: No summary available for libopenthreads14 in ubuntu quantal.
No description available for libopenthreads14 in ubuntu quantal.
- openscenegraph: No summary available for openscenegraph in ubuntu quantal.
No description available for openscenegraph in ubuntu quantal.
- openscenegraph-doc: No summary available for openscenegraph-doc in ubuntu quantal.
No description available for openscenegraph-doc in ubuntu quantal.
- openscenegraph-examples: 3D scene graph, examples (sources)
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
.
This package contains examples (sources).