System Menu disappears when using HighContrast themes
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
indicator-session (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
1. Open System Settings>Appearance
2. Change the theme to High Contrast.
3. Notice that the far right indicator, the system status menu, no longer has an icon. This makes it impossible for a typical user to log out of their account.
As a workaround, it's possible to click another menu, like the clock, and use the right arrow key to navigate to the basically invisible system menu.
This should be a high priority bug, as it makes the system less usable to those who have enabled an accessibility feature.
This will also affect the planned GNOME remix of Ubuntu as we use Adwaita by default but it will also include the Classic session with indicators. If 3D support doesn't work (such as in my VirtualBox testing today), the user will get the Classic session.
Original bug description
=======
On today's 12.04 daily ISO,
Steps to reproduce:
1. open up gnome-control-
2. click appearance
3.change theme to "high contrast" or "high contrast inverse"
4. Look at the top right side of the menu bar : the System Menu has disappeared
Related branches
- Mathieu Trudel-Lapierre: Needs Fixing
-
Diff: 44 lines (+18/-16)1 file modifiedsrc/indicator-session.c (+18/-16)
- Lars Karlitski (community): Needs Information
- Mathieu Trudel-Lapierre: Needs Fixing
-
Diff: 65 lines (+5/-22)1 file modifiedsrc/indicator-session.c (+5/-22)
summary: |
- Me Menu & System Menu disappear when using HighContrast themes + System Menu disappears when using HighContrast themes |
description: | updated |
Changed in unity: | |
status: | New → Confirmed |
importance: | Undecided → Low |
Changed in unity (Ubuntu): | |
importance: | Undecided → Low |
status: | New → Confirmed |
tags: | added: a11yy |
tags: | added: precise quantal |
affects: | unity (Ubuntu) → indicator-session |
no longer affects: | indicator-session |
no longer affects: | unity |
that is not happening in Quantal. with unity 6.0