Kile missing icons and widgets look bad in Unity
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Application Menu Indicator |
Confirmed
|
Low
|
Unassigned | ||
appmenu-qt (Ubuntu) |
Confirmed
|
Low
|
Unassigned | ||
indicator-appmenu (Ubuntu) |
Confirmed
|
Low
|
Unassigned |
Bug Description
Binary package hint: unity
I upgraded from Maverick, and the settings (which I can't figure out how to reverse) in unity make the qt apps look terrible. Specifically, Kile can't find icons for half of the entries in its menus, and some of the widgets just look terrible (see attached image). I'm filing it as a bug as it shouldn't be the intended behavior, but I'll be satisfied if I can just figure out how to tell the interface to *not* try to override the display settings for qt apps, so that they look normal again.
ProblemType: Bug
DistroRelease: Ubuntu 11.04
Package: unity 3.8.12-0ubuntu1
ProcVersionSign
Uname: Linux 2.6.38-8-generic i686
Architecture: i386
CheckboxSubmission: 31373b5cefdcce7
CheckboxSystem: e67a94cfc3c9f04
CompizPlugins: [core,bailer,
Date: Sun May 15 13:54:46 2011
ProcEnviron:
LANGUAGE=en_US:en
LANG=en_US.UTF-8
SHELL=/bin/bash
SourcePackage: unity
UpgradeStatus: Upgraded to natty on 2011-05-14 (1 days ago)
Changed in indicator-appmenu (Ubuntu): | |
status: | New → Confirmed |
I see a similar behavior in Inkscape. The widgets look OK, but most of the menu icons are missing (see attached screenshot). I presume this is the same underlying issue?