haskell-opengl 2.2.3.1-1 source package in Ubuntu

Changelog

haskell-opengl (2.2.3.1-1) unstable; urgency=low


  * New upstream release

 -- Joachim Breitner <email address hidden>  Mon, 13 Feb 2012 22:09:20 +0100

Upload details

Uploaded by:
Debian Haskell Group
Uploaded to:
Sid
Original maintainer:
Debian Haskell Group
Architectures:
any all
Section:
haskell
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Precise release universe devel

Downloads

File Size SHA-256 Checksum
haskell-opengl_2.2.3.1-1.dsc 1.6 KiB d302be4217d803fe476f3a28d00478d01c09423797ece0e43febabdb6432f4ea
haskell-opengl_2.2.3.1.orig.tar.gz 185.3 KiB 9f8425e36994f6602b66059490d00f5f7d7d59dbb97185c2054c5673688885ee
haskell-opengl_2.2.3.1-1.debian.tar.gz 4.2 KiB e03968a0ced2adefdea55039e5aedf455a7cb3295f9f6457760185c2a8c76866

No changes file available.

Binary packages built by this source

libghc-opengl-dev: Haskell OpenGL binding for GHC

 This package provides a library for the Haskell programming language.
 .
 This library provides a binding for the OpenGL graphics system (GL,
 version 1.5) and its accompanying utility library (GLU, version 1.3).
 OpenGL is the industry's most widely used and supported 2D and 3D
 graphics application programming interface (API), incorporating
 a broad set of rendering, texture mapping, special effects, and
 other powerful visualization functions. For more information
 about OpenGL, please see: <http://www.opengl.org/>.

libghc-opengl-doc: No summary available for libghc-opengl-doc in ubuntu quantal.

No description available for libghc-opengl-doc in ubuntu quantal.

libghc-opengl-prof: Haskell OpenGL binding for GHC; profiling libraries

 This package provides a library for the Haskell programming language,
 compiled for profiling.
 .
 This library provides a binding for the OpenGL graphics system (GL,
 version 1.5) and its accompanying utility library (GLU, version 1.3).
 OpenGL is the industry's most widely used and supported 2D and 3D
 graphics application programming interface (API), incorporating
 a broad set of rendering, texture mapping, special effects, and
 other powerful visualization functions. For more information
 about OpenGL, please see: <http://www.opengl.org/>.