game starts in black and white mode
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
gnome-games (Ubuntu) |
New
|
Low
|
Unassigned |
Bug Description
game starts(start of application) play area where block fall is white, expect this area to be blue with graphic. game starts(start of application) area, display area where next block to fall is black, as expected. game starts(start of application) surrounding area is light grey, as expected.
start of new game, select Game/New(start to play), new game start(start to play) play area where block fall is white, expect this area to be blue with graphic. new game starts(start to play) area, display area where next block to fall is black, as expected; block is white, not expected. This block is expected to be red, blue yellow...etc. new game starts(start to play) surrounding area is light grey, as expected. Sum up, game is in black and white mode, falling area white with white block falling, I can't see white on white blocks falling. Block is displayed white block on black background. Blocks do not change colors for change of shapes.
This condition started after upgrade to 11, worked ok with 10.
Is there a way I can install an older version of the game ? See if that will work, I'll try that. I have tried un-installing and reinstalling same... no luck ... Thanks for with this issue
ProblemType: Bug
DistroRelease: Ubuntu 11.04
Package: quadrapassel 1:2.32.1-0ubuntu5
ProcVersionSign
Uname: Linux 2.6.38-8-generic i686
Architecture: i386
Date: Thu Jun 30 12:37:23 2011
InstallationMedia: Ubuntu 10.10 "Maverick Meerkat" - Release i386 (20101007)
ProcEnviron:
LANGUAGE=en_US:en
LANG=en_US.UTF-8
SHELL=/bin/bash
SourcePackage: gnome-games
UpgradeStatus: Upgraded to natty on 2011-06-28 (1 days ago)
Changed in gnome-games (Ubuntu): | |
status: | Expired → New |
thanks for the report, can you take an screenshot of the issue? There's a couple of bugs related to Quadrapassel and rendering, just want to be sure to which one point you, thanks in advance.