Gnometris scoring is poor
Bug #138603 reported by
Scott Ritchie
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
GNOME Games |
Expired
|
Medium
|
|||
gnome-games (Ubuntu) |
Triaged
|
Low
|
Ubuntu Desktop Bugs |
Bug Description
Binary package hint: gnome-games
The scoreboard doesn't track the number of lines you remove, and unlike every other Tetris implementation there are no bonus points for dropping a tile early. Worse still, the points make no sense. Scoring 4 at once is 7.5 times as valuable as scoring 4 lines separately, yet both advance the level the same.
With this scoring system, the game quickly degenerates into little more than trying to line up Tetrises until you get to a level where it becomes impossible to place your pieces where you want them.
Changed in gnome-games: | |
status: | Unknown → New |
Changed in gnome-games: | |
importance: | Unknown → Medium |
Changed in gnome-games: | |
status: | New → Expired |
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Thanks for your bug report. This bug has been reported to the developers of the software. You can track it and make comments here: http:// bugzilla. gnome.org/ show_bug. cgi?id= 475521