chocolate-doom 3.0.1+really3.0.0+git1017-1 source package in Ubuntu

Changelog

chocolate-doom (3.0.1+really3.0.0+git1017-1) unstable; urgency=medium

  [ Debian Janitor ]
  * Use secure URI in Homepage field.
  * Set upstream metadata fields: Bug-Database, Bug-Submit, Repository,
    Repository-Browse.
  * Update standards version to 4.5.0, no changes needed.

  [ Fabian Greffrath ]
  * Recommend freedoom instead of freedm.
  * New upstream GIT snapshot 3.0.1+really3.0.0+git1017, which is
    1017(!) commits ahead of the 3.0.0 release, including the 2 fixes
    from the 3.0.1 release branch.
  * Fix debian/watch file.
  * Remove all patches, applied upstream.
  * Do not remove textscreen font headers in the clean rule anymore
    and remove *.metainfo.xml instead of *.appdata.xml.
  * Do not install files manually anymore, let the upstream install
    rule take care of this.
  * Remove now unnecessary
    package-contains-upstream-install-documentation lintian overrides.
  * Bump Standards-Version to 4.5.1.
  * Bump debhelper-compat to 13.
  * Bump "Build-Depends: libsdl2-dev" to (>= 2.0.7) and
    "Build-Depends: libsdl2-mixer-dev" to (>= 2.0.2) as required by
    the build system.
  * Remove preinst script that handled the transition from 2.1.0-2
    (pre-oldstable).
  * Update debian/copyright for some win32-specific auxiliary files.
  * Remove explicit "--as-needed" linker flag.
  * Add lintian overrides for uninstalled examples of the utility
    libraries.

 -- Fabian Greffrath <email address hidden>  Fri, 20 Aug 2021 09:02:56 +0200

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Kinetic release universe games
Jammy release universe games

Downloads

File Size SHA-256 Checksum
chocolate-doom_3.0.1+really3.0.0+git1017-1.dsc 2.2 KiB c11662cd731b6333ac01fddb21313458b7629cdb354a94e2137dc8a85e1838f5
chocolate-doom_3.0.1+really3.0.0+git1017.orig.tar.gz 2.2 MiB 4d5ad3bd350c3433935949c04ddcde2d3e4da4394f98d6ce850ccf95e1fe91c2
chocolate-doom_3.0.1+really3.0.0+git1017-1.debian.tar.xz 9.4 KiB d20b48b802ea3ee84a9bbce39b310e94402b82272d6d3d800347c1fcef513dd7

No changes file available.

Binary packages built by this source

chocolate-doom: Doom engines closely-compatible with Vanilla Doom

 Chocolate Doom aims to accurately reproduce the original DOS version of
 Doom and other games based on the Doom engine in a form that can be
 run on modern computers. Unlike most modern Doom engines, Chocolate Doom
 is not derived from the Boom source port and does not inherit its
 features (or bugs).
 .
 This package contains:
  * Chocolate Doom, a port of Id Software's "Doom" (1993)
  * Chocolate Heretic, a port of Raven Software's "Heretic" (1994)
  * Chocolate Hexen, a port of Raven Software's "Hexen" (1995)
  * Chocolate Strife, a recreation of Rogue Entertainment's "Strife" (1996)
 .
 These games are designed to behave as similar to the original DOS version as
 is possible.
 .
 Chocolate Doom supports all flavors of Doom, including The Ultimate Doom, Doom
 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2
 and FreeDM.
 .
 All Chocolate game engines require game data to play. For Chocolate Doom,
 free game data is available in the freedoom package. Commercial game data for
 all four engines can be packaged using "game-data-packager".

chocolate-doom-dbgsym: debug symbols for chocolate-doom