chocolate-doom 3.0.1+really3.0.0+git1017-1 source package in Ubuntu
Changelog
chocolate-doom (3.0.1+really3.0.0+git1017-1) unstable; urgency=medium [ Debian Janitor ] * Use secure URI in Homepage field. * Set upstream metadata fields: Bug-Database, Bug-Submit, Repository, Repository-Browse. * Update standards version to 4.5.0, no changes needed. [ Fabian Greffrath ] * Recommend freedoom instead of freedm. * New upstream GIT snapshot 3.0.1+really3.0.0+git1017, which is 1017(!) commits ahead of the 3.0.0 release, including the 2 fixes from the 3.0.1 release branch. * Fix debian/watch file. * Remove all patches, applied upstream. * Do not remove textscreen font headers in the clean rule anymore and remove *.metainfo.xml instead of *.appdata.xml. * Do not install files manually anymore, let the upstream install rule take care of this. * Remove now unnecessary package-contains-upstream-install-documentation lintian overrides. * Bump Standards-Version to 4.5.1. * Bump debhelper-compat to 13. * Bump "Build-Depends: libsdl2-dev" to (>= 2.0.7) and "Build-Depends: libsdl2-mixer-dev" to (>= 2.0.2) as required by the build system. * Remove preinst script that handled the transition from 2.1.0-2 (pre-oldstable). * Update debian/copyright for some win32-specific auxiliary files. * Remove explicit "--as-needed" linker flag. * Add lintian overrides for uninstalled examples of the utility libraries. -- Fabian Greffrath <email address hidden> Fri, 20 Aug 2021 09:02:56 +0200
Upload details
- Uploaded by:
- Debian Games Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian Games Group
- Architectures:
- any
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Kinetic | release | universe | games | |
Jammy | release | universe | games |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
chocolate-doom_3.0.1+really3.0.0+git1017-1.dsc | 2.2 KiB | c11662cd731b6333ac01fddb21313458b7629cdb354a94e2137dc8a85e1838f5 |
chocolate-doom_3.0.1+really3.0.0+git1017.orig.tar.gz | 2.2 MiB | 4d5ad3bd350c3433935949c04ddcde2d3e4da4394f98d6ce850ccf95e1fe91c2 |
chocolate-doom_3.0.1+really3.0.0+git1017-1.debian.tar.xz | 9.4 KiB | d20b48b802ea3ee84a9bbce39b310e94402b82272d6d3d800347c1fcef513dd7 |
Available diffs
- diff from 3.0.1-1 to 3.0.1+really3.0.0+git1017-1 (273.8 KiB)
No changes file available.
Binary packages built by this source
- chocolate-doom: Doom engines closely-compatible with Vanilla Doom
Chocolate Doom aims to accurately reproduce the original DOS version of
Doom and other games based on the Doom engine in a form that can be
run on modern computers. Unlike most modern Doom engines, Chocolate Doom
is not derived from the Boom source port and does not inherit its
features (or bugs).
.
This package contains:
* Chocolate Doom, a port of Id Software's "Doom" (1993)
* Chocolate Heretic, a port of Raven Software's "Heretic" (1994)
* Chocolate Hexen, a port of Raven Software's "Hexen" (1995)
* Chocolate Strife, a recreation of Rogue Entertainment's "Strife" (1996)
.
These games are designed to behave as similar to the original DOS version as
is possible.
.
Chocolate Doom supports all flavors of Doom, including The Ultimate Doom, Doom
2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2
and FreeDM.
.
All Chocolate game engines require game data to play. For Chocolate Doom,
free game data is available in the freedoom package. Commercial game data for
all four engines can be packaged using "game-data-packager" .
- chocolate-doom-dbgsym: debug symbols for chocolate-doom