bullet 3.06+dfsg-4build2 source package in Ubuntu
Changelog
bullet (3.06+dfsg-4build2) jammy; urgency=medium * No-change rebuild against libtinyxml2-9 -- Steve Langasek <email address hidden> Sun, 07 Nov 2021 17:33:35 +0000
Upload details
- Uploaded by:
- Steve Langasek
- Uploaded to:
- Jammy
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any all
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Kinetic | release | universe | libs | |
Jammy | release | universe | libs |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
bullet_3.06+dfsg.orig.tar.xz | 1.5 MiB | 1178bd4cb5c8f25478d3745e56528725bad5478719441de5a12d77f8fe1e5648 |
bullet_3.06+dfsg-4build2.debian.tar.xz | 12.7 KiB | fa0a618548d99d1208473435491e04dc8fff2e85726985247cbde938740fbb86 |
bullet_3.06+dfsg-4build2.dsc | 2.4 KiB | b753c7a5aabde14ec98dfe411d2c7921f21bb54902504566df31b8bcc268776c |
Available diffs
- diff from 3.06+dfsg-4build1 to 3.06+dfsg-4build2 (331 bytes)
Binary packages built by this source
- libbullet-dev: professional 3D Game Multiphysics Library -- development files
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
* Used by many movie and game companies in AAA titles on Playstation 3, XBox
360, Nintendo Wii, PC, Android and iPhone.
* Modular extendible C++ design with hot-swap of most components.
* Discrete and continuous collision detection (CCD).
* Swept collision queries.
* Ray casting with custom collision filtering.
* Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
non-convex triangle meshes.
* Support for dynamic deformation of non-convex triangle meshes, by refitting
the acceleration structures.
.
Multiphysics support including:
.
* Rigid body dynamics including constraint solvers, generic constraints,
ragdolls, hinge, ball-socket.
* Support for constraint limits and motors.
* Soft body support including cloth, rope and deformable.
* Bullet is integrated into Blender.
* Serialization of physics data in the cross-platform binary bullet file
format.
.
This package contains development files for Bullet.
- libbullet-doc: professional 3D Game Multiphysics Library -- documentation
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains the Bullet API documentation and the Bullet Quick Start
Guide.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras-dev: professional 3D Game Multiphysics Library -- extra development
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains extra development files for Bullet.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras3.06: professional 3D Game Multiphysics Library -- extra libraries
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains all extra shared runtime libraries for Bullet including
HACD, GIMPACTUtils, InverseDynamics, Serialize, ConvexDecomposition and VHACD.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras3.06-dbgsym: No summary available for libbullet-extras3.06-dbgsym in ubuntu lunar.
No description available for libbullet-
extras3. 06-dbgsym in ubuntu lunar.
- libbullet3.06: professional 3D Game Multiphysics Library
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains shared runtime libraries including BulletCollision,
BulletDynamics, BulletSoftbody, LinearMath and all Bullet 3 libraries.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet3.06-dbgsym: debug symbols for libbullet3.06