Anjuta 3.2.0 Fails to execute program when Glade UI file has unsaved changes.
Bug #878555 reported by
Steven Leiphart
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Anjuta |
In Progress
|
Medium
|
|||
anjuta (Ubuntu) |
Triaged
|
Low
|
Unassigned |
Bug Description
When editing a project which contains Glade UI files, if a Glade UI file is changed and is not explicitly saved and either the Run menu's Execute or the Tool bar's 'Gear' Execute button is pressed, the changed UI file is auto-saved, but the program is not started. Once this happens, the program can still be run with Run menu's Debug Program selection, but the non-debug Execute no longer functions. To Execute again, Anjuta must be quit and restarted.
Running on up-to-date Ubuntu 11.10.
Changed in anjuta: | |
importance: | Unknown → Medium |
status: | Unknown → Confirmed |
Changed in anjuta (Ubuntu): | |
importance: | Undecided → Low |
status: | New → Triaged |
Changed in anjuta: | |
status: | Confirmed → In Progress |
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FYI: I am able to build and run Anjuta 3.2.0 from the source download. I am pretty busy "using it" at the moment, so I don't have sufficient time to analyze it completely to find this problem for myself, but if someone points me in the right direction at least to identify the likely files involved, I'd be happy to see if I can fix this for you. I am an embedded systems programmer with 30+ years programming experience if that makes any difference. I can't seem to find any documentation which describes the code organization and with everything running in plug-ins, it is difficult to find my way around.