Don't black screen when on call with speakerphone
Bug #1353560 reported by
Jean-Baptiste Lallement
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity System Compositor |
Invalid
|
Undecided
|
Unassigned | ||
dialer-app |
Invalid
|
High
|
Unassigned | ||
powerd |
Fix Released
|
High
|
Andreas Pokorny | ||
telepathy-ofono |
Fix Released
|
High
|
Andreas Pokorny | ||
unity-system-compositor (Ubuntu) |
Invalid
|
High
|
Andreas Pokorny | ||
unity8 (Ubuntu) |
Invalid
|
High
|
Unassigned |
Bug Description
mako #175
The "proximity" sensor (screen turns off when something get close to the phone) should be turned off when loud speaker is on otherwise it's very difficult to interact with the phone and the dialer, or to unlock the phone if the call is long. (it might also depends on where the sensor is on the hardware)
TEST CASE:
1. Open the dialer and place a call
2. Switch on the loud speaker and put your phone flat on the table.
3. Get your hand close to the sensor
ACTUAL RESULT
The screen turns off and user cannot interact with the dialer app
EXPECTED RESULT
Screen stays on.
Related branches
lp://staging/~andreas-pokorny/powerd/blank-on-proximity-powerstate
- Ricardo Salveti (community): Approve
- PS Jenkins bot: Approve (continuous-integration)
-
Diff: 514 lines (+148/-198)9 files modifiedCMakeLists.txt (+1/-0)
cli/powerd-cli.c (+50/-0)
data/com.canonical.powerd.xml (+8/-0)
src/power-request.c (+2/-1)
src/powerd-internal.h (+6/-0)
src/powerd-object.c (+4/-29)
src/powerd-proximity.cpp (+63/-0)
src/powerd.cpp (+2/-168)
src/powerd.h (+12/-0)
lp://staging/~andreas-pokorny/telepathy-ofono/control-proximity-handling-in-powerd
- Tiago Salem Herrmann (community): Approve
- Ricardo Salveti (community): Approve
- PS Jenkins bot: Approve (continuous-integration)
-
Diff: 334 lines (+234/-2)10 files modifiedCMakeLists.txt (+3/-0)
connection.cpp (+1/-0)
connection.h (+1/-0)
powerd.h (+34/-0)
powerdaudiomodemediator.cpp (+52/-0)
powerdaudiomodemediator.h (+46/-0)
powerddbus.cpp (+43/-0)
powerddbus.h (+38/-0)
protocol.cpp (+11/-2)
protocol.h (+5/-0)
summary: |
- Disable "proximity" sensor with loud speaker is on + Don't black screen when on call with speakerphone |
Changed in dialer-app: | |
status: | New → Confirmed |
importance: | Undecided → High |
Changed in unity8 (Ubuntu): | |
importance: | Undecided → High |
tags: | added: touch-2014-09-11 |
tags: |
added: touch-2014-09-25 removed: touch-2014-09-11 |
Changed in unity-system-compositor (Ubuntu): | |
importance: | Undecided → High |
assignee: | nobody → Andreas Pokorny (andreas-pokorny) |
Changed in telepathy-ofono: | |
assignee: | nobody → Andreas Pokorny (andreas-pokorny) |
status: | New → In Progress |
Changed in unity-system-compositor: | |
status: | New → Invalid |
Changed in dialer-app: | |
status: | Confirmed → Invalid |
Changed in powerd: | |
importance: | Undecided → High |
Changed in telepathy-ofono: | |
importance: | Undecided → High |
tags: |
added: touch-2014-10-09 removed: touch-2014-09-25 |
Changed in telepathy-ofono: | |
status: | In Progress → Fix Released |
Changed in powerd: | |
status: | In Progress → Fix Released |
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actually the bug is not with the proximity sensor. The issue is whenever you are on an active call with speaker phone enabled, the screen should not fully blank and the phone shouldn't lock. The screen should just dim but not lock when on an active call