MediaPlayerBox uses 100% cpu while playing
Bug #1034553 reported by
Niels Egberts
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Quickly Widgets |
New
|
Undecided
|
Unassigned |
Bug Description
The _set_slider_range function is called by Gobject.idle_add and thus calls it whenever the main thread is idle, making the app run at 100% cpu.
This can be fixed by calling it only every second with Gobject.
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