Map Generation
Bug #749991 reported by
Martin Owens
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mortimer |
Confirmed
|
High
|
Kaylee Hirsch |
Bug Description
Using a seeding algorithm, generate two maps (old world+new world) and stick together. Must generate center tiles which become cities/towns, land tiles which become provinces and water tiles which become seas. This is engine code so must be separate from display code.
Changed in mortimer: | |
importance: | Undecided → High |
status: | New → Confirmed |
assignee: | nobody → Shishire Maiga (emperorshishire) |
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