Hex Tiles Needed
Bug #749989 reported by
Martin Owens
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mortimer |
Confirmed
|
Critical
|
Kaylee Hirsch |
Bug Description
We need code to print hex tiles onto the pygame surface, detect which of the tiles is being hovered over (use another graphic to show this). This display code must be separate from the game logic code.
Idea: Store all center coords, calculate from x,y the surrounding tiles, loop through each and calculate nearest center coord. Use this to select the tile.
Changed in mortimer: | |
importance: | Undecided → Critical |
assignee: | nobody → Shishire Maiga (emperorshishire) |
status: | New → Confirmed |
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