--windowed option doesn't do anything

Bug #587459 reported by Carey Underwood
8
This bug affects 1 person
Affects Status Importance Assigned to Milestone
One Hundred Papercuts
Confirmed
Low
Unassigned
glhack (Ubuntu)
Confirmed
Low
Unassigned

Bug Description

Binary package hint: glhack

When launching via "glhack --windowed" as documented in the man page, the glhack window still goes fullscreen. More annoyingly, it does it in a way that can't be easily escaped from (alt-tab doesn't work, etc). Additionally, the game complains of "No write permission to lock /var/games/glhack/perm", which seems to block the startup for 10-15 seconds, which is all the more annoying.

ProblemType: Bug
DistroRelease: Ubuntu 10.04
Package: glhack 1.2-1
Uname: Linux 2.6.34-020634rc6-generic i686
NonfreeKernelModules: nvidia
Architecture: i386
Date: Sun May 30 04:21:18 2010
ProcEnviron:
 LANGUAGE=en_CA:en
 PATH=(custom, no user)
 LANG=en_CA.utf8
 SHELL=/bin/bash
SourcePackage: glhack

Revision history for this message
Carey Underwood (cwillu) wrote :
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

Thanks for reporting this.

When running "glhack --windowed" in Ubuntu Natty, it also goes fullscreen. The "no write permission"-error is covered in bug 684559, by the way.

Changed in glhack (Ubuntu):
status: New → Confirmed
tags: added: natty
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

Bug 684559 has now been resolved.

However, it is still the case that glhack 1.2-3 on Ubuntu Xenial seems to ignore the --windowed parameter.

tags: added: precise trusty wily xenial
removed: lucid natty
Changed in glhack (Ubuntu):
importance: Undecided → Low
Changed in hundredpapercuts:
importance: Undecided → Low
status: New → Confirmed
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