Display problems for gnome-sudoku in every theme installed by default
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
GNOME Games |
Fix Released
|
Medium
|
|||
gnome-games (Ubuntu) |
Fix Released
|
Medium
|
Unassigned | ||
Oneiric |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
This is not so much a bug as a design problem in the latest version of gnome-sudoku, but it leads to serious playability issues. Since 3x3 squares are relevant to game play, there is typically a darker border around those squares as compared to the individual squares. The only theme where this border is in fact darker is high contrast inverse. With the high contrast theme there is no border at all, even around the individual squares. With most others, (Adwaita, Ambiance) there is no difference in the thickness of the individual and 3x3 borders. The game should display correctly regardless of theme.
ProblemType: Bug
DistroRelease: Ubuntu 11.10
Package: gnome-sudoku 1:3.1.91-0ubuntu1
ProcVersionSign
Uname: Linux 3.0.0-10-generic i686
Architecture: i386
Date: Wed Sep 7 17:37:50 2011
InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Release i386 (20110427.1)
SourcePackage: gnome-games
UpgradeStatus: Upgraded to oneiric on 2011-08-26 (12 days ago)
Changed in gnome-games (Ubuntu): | |
status: | New → Triaged |
importance: | Undecided → Medium |
Changed in gnome-games: | |
importance: | Unknown → Medium |
status: | Unknown → New |
description: | updated |
Changed in gnome-games: | |
status: | New → Fix Released |
I should add that this game does not display properly in every theme available on a standard Ubuntu install. In some cases the lines and borders do not show up; in one theme numbers that are entered are drawn in white on a white background, in another, numbers in the highlighted square are not visible. The most tolerable is the low-contrast theme, where you can get almost everything to display correctly, as long as the highlighted square is one of the permanent numbers (numbers you've added are drawn in the same colour as the highlighting). In all other themes the game is rendered nearly unplayable.