shadow not following the window's roundness
Bug #376402 reported by
baze
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Gloobus |
Fix Committed
|
Wishlist
|
Unassigned | ||
gloobus-preview |
Fix Committed
|
Undecided
|
Unassigned |
Bug Description
the shadow of gloobus' window is not following the roundness of the window's corners. it looks like the radius is not the same and therefor the shadow looks misplaced. imho it should be the compositor's task to draw the shadow anyway. why does gloobus provide its own shadow?
compared to other windows, gloobus' shadow doesn't fit in with the rest and just looks bad, sorry.
Changed in gloobus: | |
importance: | Low → Wishlist |
Changed in gloobus-preview: | |
status: | New → Fix Committed |
Changed in gloobus-preview: | |
milestone: | none → 0.5 |
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Gloobus, does not use the manager composition, so it can draw its own windod (the nice black interface). Doing these, the shadows are not drawn by the composite manager, so gloobus needs to draw its own.
The solution would be a better shadow algorithm so if anyone wants to help, it is in gloobusWin.cpp file function draw_shadow()