Speed for intercardinal directional movement is too great
Bug #116339 reported by
Jean-Paul Calderone
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Game |
Fix Committed
|
Medium
|
Jean-Paul Calderone |
Bug Description
Movement speed should be independent of the direction of movement. Currently diagonal movement is a factor of sqrt(2) greater than vertical or horizontal movement.
Related branches
To post a comment you must log in.
This is fixed in the linked branch. See the new implementation of `game.player. Player. getPosition` it provides.