Move with window within wall broken when wall slide duration = 0
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Compiz |
Confirmed
|
Low
|
Unassigned | ||
Compiz Desktop Wall Plugin |
Confirmed
|
Low
|
Unassigned | ||
Compiz Main Plugins |
Confirmed
|
Low
|
Unassigned | ||
compiz-plugins-main (Ubuntu) |
Confirmed
|
Low
|
Unassigned |
Bug Description
In CCSM, under Desktop Wall -> Viewport Switching you can set Wall Slide Duration to 0.
When you do this, the 'move with window within wall' functionality breaks.
Sometimes it works, but moving a window more than 1 workspace to the left/right always fails.
Increasing the slide duration to 0.05 (the smallest increment) fixes things, setting it to 0.0001 (the smalles possible value) doesn't help.
I'm running precise. Under oneiric, setting wall slide duration to 0 didn't produce any problems.
Unity version: 5.10.0-0ubuntu6
ccsm version: 0.9.5.92-0ubuntu3
ProblemType: Bug
DistroRelease: Ubuntu 12.04
Package: unity 5.10.0-0ubuntu6
ProcVersionSign
Uname: Linux 3.2.0-23-generic x86_64
NonfreeKernelMo
.proc.driver.
.proc.driver.
.proc.driver.
NVRM version: NVIDIA UNIX x86_64 Kernel Module 295.40 Thu Apr 5 21:37:00 PDT 2012
GCC version: gcc version 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5)
.tmp.unity.
ApportVersion: 2.0.1-0ubuntu5
Architecture: amd64
CompizPlugins: [core,composite
CompositorRunning: compiz
Date: Fri May 4 08:45:44 2012
DistUpgraded: 2012-05-03 08:29:26,061 DEBUG enabling apt cron job
DistroCodename: precise
DistroVariant: ubuntu
DkmsStatus:
nvidia-current, 295.40, 3.0.9-nousbuas, x86_64: installedError! Could not locate dkms.conf file.
File: does not exist.
nvidia-current, 295.40, 3.2.0-23-generic, x86_64: installed
GraphicsCard:
NVIDIA Corporation GF108 [Quadro 1000M] [10de:0dfa] (rev a1) (prog-if 00 [VGA controller])
Subsystem: Dell Device [1028:04a3]
InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Release amd64 (20111012)
JockeyStatus:
xorg:nvidia_
xorg:nvidia_
MachineType: Dell Inc. Precision M4600
ProcKernelCmdLine: BOOT_IMAGE=
SourcePackage: unity
UpgradeStatus: Upgraded to precise on 2012-05-03 (1 days ago)
dmi.bios.date: 10/02/2011
dmi.bios.vendor: Dell Inc.
dmi.bios.version: A07
dmi.board.name: 08V9YG
dmi.board.vendor: Dell Inc.
dmi.board.version: A00
dmi.chassis.type: 9
dmi.chassis.vendor: Dell Inc.
dmi.modalias: dmi:bvnDellInc.
dmi.product.name: Precision M4600
dmi.product.
dmi.sys.vendor: Dell Inc.
version.compiz: compiz 1:0.9.7.6-0ubuntu1
version.ia32-libs: ia32-libs 20090808ubuntu35
version.libdrm2: libdrm2 2.4.32-1ubuntu1
version.
version.
version.
version.
version.
version.
version.
version.
version.
affects: | unity (Ubuntu) → compiz-plugins-main (Ubuntu) |
Changed in compiz-plugins-main (Ubuntu): | |
status: | New → Confirmed |
Changed in compiz-wall-plugin: | |
status: | New → Confirmed |
Changed in compiz-plugins-main: | |
status: | New → Confirmed |
Changed in compiz-wall-plugin: | |
importance: | Undecided → Low |
Changed in compiz-plugins-main: | |
importance: | Undecided → Low |
Changed in compiz-plugins-main (Ubuntu): | |
importance: | Undecided → Low |
Changed in compiz: | |
importance: | Undecided → Low |
status: | New → Confirmed |
I also have some walls that stops the block from going off screen, but when I "Slide" across a wall, with the "wanted" velocity of the block going diagonal, the block moves much slower going across the wall than when just moving through space. This happens even when the wall has no physics material. /bluestacks. vip/) [Lucky Patcher](https:/ /luckypatcher. pro/) [Kodi](https:/ /kodi.software/)
[Bluestacks](https:/
How do I make it so that when I slide across the wall, it moves at the same speed as when going through empty space? If there is any scripting involved in your answer, please put it in javascript.
Thanks in advance.