[14.10] Compiz/Unity lacks opengl compatibility for NVidia GTX960

Bug #1419017 reported by Aaron
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Compiz
New
Undecided
Unassigned

Bug Description

Background:
I had a working Ubuntu 14.10 system with an NVidia GTX 550 Ti adapter. Yesterday I replaced that adapter with an [ASUS Strix] NVidia GTX 960. I am using the X-org-edgers PPA for drivers, version 346, since there are no Ubuntu-Universe drivers with explicit support for my card.

Behavior:
When booting into Ubuntu normally, I should see the Launch panel and top-bar, but I do not. I do see my desktop icons and can interact with the system. Sound works. If I switch to terminal (ctrl+alt+f2) I can login, export display=:0, and launch a gnome-terminal from there, and then open firefox and others. There is no window-decoration, nor is their window compositing.

It appears that all Unity services (including screenshots, volume control, etc) are also not loading.

The dump I get from compiz in terminal after doing a dconf reset and "setsid unity" is:

aaron@naegleria:~$ dconf reset -f /org/compiz
aaron@naegleria:~$ setsid unity
[1] 3166
stop: Unknown job: unity-panel-service
compiz (core) - Info: Loading plugin: core
compiz (core) - Info: Starting plugin: core
start: Unknown job: unity-panel-service
compiz (core) - Info: Loading plugin: ccp
compiz (core) - Info: Starting plugin: ccp
compizconfig - Info: Backend : gsettings
compizconfig - Info: Integration : true
compizconfig - Info: Profile : unity
compiz (core) - Info: Loading plugin: composite
compiz (core) - Info: Starting plugin: composite
compiz (core) - Info: Loading plugin: move
compiz (core) - Info: Starting plugin: move
compiz (core) - Info: Loading plugin: place
compiz (core) - Info: Starting plugin: place
compiz (core) - Info: Loading plugin: compiztoolbox
compiz (core) - Info: Starting plugin: compiztoolbox
compiz (core) - Error: Plugin 'opengl' not loaded.

compiz (core) - Info: Loading plugin: resize
compiz (core) - Info: Starting plugin: resize
compiz (core) - Info: Loading plugin: snap
compiz (core) - Info: Starting plugin: snap
compiz (core) - Info: Loading plugin: mousepoll
compiz (core) - Info: Starting plugin: mousepoll
compiz (core) - Info: Loading plugin: imgpng
compiz (core) - Info: Starting plugin: imgpng
compiz (core) - Info: Loading plugin: session
compiz (core) - Info: Starting plugin: session
compiz (core) - Info: Loading plugin: vpswitch
compiz (core) - Info: Starting plugin: vpswitch
compiz (core) - Info: Loading plugin: regex
compiz (core) - Info: Starting plugin: regex
compiz (core) - Info: Loading plugin: workarounds
compiz (core) - Info: Starting plugin: workarounds
compiz (core) - Error: Plugin 'opengl' not loaded.

compiz (core) - Info: Stopping plugin: workarounds
compiz (core) - Info: Unloading plugin: workarounds
compiz (core) - Info: Stopping plugin: regex
compiz (core) - Info: Unloading plugin: regex
compiz (core) - Info: Stopping plugin: vpswitch
compiz (core) - Info: Unloading plugin: vpswitch
compiz (core) - Info: Stopping plugin: session
compiz (core) - Info: Unloading plugin: session
compiz (core) - Info: Stopping plugin: imgpng
compiz (core) - Info: Unloading plugin: imgpng
compiz (core) - Info: Stopping plugin: mousepoll
compiz (core) - Info: Unloading plugin: mousepoll
compiz (core) - Info: Stopping plugin: snap
compiz (core) - Info: Unloading plugin: snap
compiz (core) - Info: Stopping plugin: resize
compiz (core) - Info: Unloading plugin: resize
compiz (core) - Info: Stopping plugin: compiztoolbox
compiz (core) - Info: Unloading plugin: compiztoolbox
compiz (core) - Info: Stopping plugin: place
compiz (core) - Info: Unloading plugin: place
compiz (core) - Info: Stopping plugin: move
compiz (core) - Info: Unloading plugin: move
compiz (core) - Info: Stopping plugin: composite
compiz (core) - Info: Unloading plugin: composite
compiz (core) - Info: Stopping plugin: ccp
compiz (core) - Info: Unloading plugin: ccp
compiz (core) - Info: Stopping plugin: core
compiz (core) - Info: Unloading plugin: core

The only known nouveau package (since I know this can cause conflicts) is:

aaron@naegleria:~$ dpkg -l | grep nouveau
ii libdrm-nouveau2:amd64 2.4.56-1 amd64 Userspace interface to nouveau-specific kernel DRM services -- runtime
aaron@naegleria:~$

And for NVidia packages:
aaron@naegleria:~$ dpkg -l | grep nvidia
ii nvidia-346 346.35-0ubuntu1~xedgers14.10.1 amd64 NVIDIA binary driver - version 346.35
ii nvidia-346-uvm 346.35-0ubuntu1~xedgers14.10.1 amd64 NVIDIA Unified Memory kernel module
ii nvidia-opencl-icd-346 346.35-0ubuntu1~xedgers14.10.1 amd64 NVIDIA OpenCL ICD
ii nvidia-prime 0.6.7 amd64 Tools to enable NVIDIA's Prime
ii nvidia-settings 346.35-0ubuntu1~xedgers14.10.1 amd64 Tool for configuring the NVIDIA graphics driver
aaron@naegleria:~$

lspci doesn't correctly identify the card, as it has in the past, though:
aaron@naegleria:~$ lspci | grep VGA
01:00.0 VGA compatible controller: NVIDIA Corporation Device 1401 (rev a1)
aaron@naegleria:~$

]]]]]]]]]]]] Attempted Fixes:
Per searches on Stack Overflow and elsewhere, I have tried:

* Install CCSM, enable "unity" (and its dependencies)
(Possibly relevant: "Unredirect Driver Blacklist" has: (nouveau|Intel).*Mesa 8.0

* Adding nouveau to a blacklist file (this is not presently enabled)

* The dconf reset / setsid hack (see above)

* Purging all nvidia-* drivers prior to installing any new ones.

* Installing drivers directly from NVidia (the ".run" file for drivers nvidia-346). I have done this by booting, switching to terminal, shutting down lightdm service, then running the NVidia driver. It installs correctly (though it does complain about the pre-install script not working; the rest of the process works). I am able to load NVidia-Settings and see graphics-card-related details.

* Reinstalling lightdm, unity, ubuntu-desktop

* [Present attempt] Installing the Xorg-edgers drivers for NVidia-346. This also loads the relevant Xorg packages, nvidia-settings, etc. NVidia-settings loads the drivers as it did with NVidia-binaries, above. Details below.

* Reinstalling ubuntu 14.10 from USB stick (leaving /home/ intact)

I am current with all system updates.

Here is NVidia-Settings dump:
Operating System: Linux-x86_64
NVidia Driver Versoin: 346.35

X Server Information: >>>>>>>>>>>>>>>>>>>>>>>
Display Name: naegleria:0
Server Version Number: 11.0
Server Vendor String: The X.Org Foundation
Server Vendor Version: 1.16.0 (11600000)
NV-CONTROL Version: 1.29
Screens: 1 [NOTE: I have two displays, but they are both functional and spanned correctly]

OpenGL Settings : >>>>>>>>>>>>>>>>>>>>>>>
[X] Sync to VBlank
[X] Allow Flipping
Quality [roughly 1/3 in]
Miscellaneaous:
[X] Use Conformant Texture Clamping

OpenGL/GLX Information: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture
GL_AMD_vertex_shader_viewport_index
GL_AMD_vertex_shader_layer
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_NV_internalformat_sample_query
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_query_buffer_object
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_sparse_buffer
GL_ARB_sparse_texture
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset_clamp
GL_EXT_post_depth_coverage
GL_EXT_provoking_vertex
GL_EXT_raster_multisample
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_sparse_texture2
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_filter_minmax
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_x11_sync_object
GL_EXT_import_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_KTX_buffer_region
GL_NV_bindless_multi_draw_indirect
GL_NV_bindless_multi_draw_indirect_count
GL_NV_bindless_texture
GL_NV_blend_equation_advanced
GL_NV_blend_equation_advanced_coherent
GL_NV_blend_square
GL_NV_compute_program5
GL_NV_conditional_render
GL_NV_conservative_raster
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_ES1_1_compatibility
GL_NV_ES3_1_compatibility
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_fill_rectangle
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_coverage_to_color
GL_NV_fragment_program
GL_NV_fragment_program_option
GL_NV_fragment_program2
GL_NV_fragment_shader_interlock
GL_NV_framebuffer_mixed_samples
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_geometry_shader_passthrough
GL_NV_gpu_program4
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_path_rendering_shared_edge
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_sample_locations
GL_NV_sample_mask_override_coverage
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_atomic_fp16_vector
GL_NV_shader_atomic_int64
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_uniform_buffer_unified_memory
GL_NV_vdpau_interop
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NV_viewport_array2
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_NVX_nvenc_interop
GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> And then my Nvidia-Settings.rc file:
aaron@naegleria:~$ cat ~/.nvidia-settings-rc
#
# /home/aaron/.nvidia-settings-rc
#
# Configuration file for nvidia-settings - the NVIDIA X Server Settings utility
# Generated on Thu Feb 5 20:12:08 2015
#

# ConfigProperties:

RcFileLocale = C
ToolTips = Yes
DisplayStatusBar = Yes
SliderTextEntries = Yes
IncludeDisplayNameInConfigFile = No
ShowQuitDialog = Yes
UpdateRulesOnProfileNameChange = Yes
Timer = Memory_Used_(GPU_0),Yes,3000
Timer = PowerMizer_Monitor_(GPU_0),Yes,1000
Timer = Thermal_Monitor_(GPU_0),Yes,1000
Timer = Graphics_Card_(GPU_0),Yes,1000

# Attributes:

0/SyncToVBlank=1
0/LogAniso=0
0/FSAA=0
0/TextureSharpen=0
0/TextureClamping=1
0/FXAA=0
0/AllowFlipping=1
0/FSAAAppControlled=1
0/LogAnisoAppControlled=1
0/OpenGLImageSettings=1
0/FSAAAppEnhanced=0
0/XVideoSyncToDisplayID=DVI-I-0
[DPY:DVI-I-0]/Dithering=0
[DPY:DVI-I-0]/DitheringMode=0
[DPY:DVI-I-0]/DitheringDepth=0
[DPY:DVI-I-0]/SynchronousPaletteUpdates=0
[DPY:DVI-I-1]/RedBrightness=0.000000
[DPY:DVI-I-1]/GreenBrightness=0.000000
[DPY:DVI-I-1]/BlueBrightness=0.000000
[DPY:DVI-I-1]/RedContrast=0.000000
[DPY:DVI-I-1]/GreenContrast=0.000000
[DPY:DVI-I-1]/BlueContrast=0.000000
[DPY:DVI-I-1]/RedGamma=1.000000
[DPY:DVI-I-1]/GreenGamma=1.000000
[DPY:DVI-I-1]/BlueGamma=1.000000
[DPY:DVI-I-1]/Dithering=0
[DPY:DVI-I-1]/DitheringMode=0
[DPY:DVI-I-1]/DitheringDepth=0
[DPY:DVI-I-1]/DigitalVibrance=0
[DPY:DVI-I-1]/ColorSpace=0
[DPY:DVI-I-1]/ColorRange=0
[DPY:DVI-I-1]/SynchronousPaletteUpdates=0
[DPY:DP-0]/Dithering=0
[DPY:DP-0]/DitheringMode=0
[DPY:DP-0]/DitheringDepth=0
[DPY:DP-0]/SynchronousPaletteUpdates=0
[DPY:DP-1]/Dithering=0
[DPY:DP-1]/DitheringMode=0
[DPY:DP-1]/DitheringDepth=0
[DPY:DP-1]/SynchronousPaletteUpdates=0
[DPY:DP-2]/Dithering=0
[DPY:DP-2]/DitheringMode=0
[DPY:DP-2]/DitheringDepth=0
[DPY:DP-2]/SynchronousPaletteUpdates=0
[DPY:DP-3]/Dithering=0
[DPY:DP-3]/DitheringMode=0
[DPY:DP-3]/DitheringDepth=0
[DPY:DP-3]/SynchronousPaletteUpdates=0
[DPY:HDMI-0]/Dithering=0
[DPY:HDMI-0]/DitheringMode=0
[DPY:HDMI-0]/DitheringDepth=0
[DPY:HDMI-0]/SynchronousPaletteUpdates=0
[DPY:DP-4]/Dithering=0
[DPY:DP-4]/DitheringMode=0
[DPY:DP-4]/DitheringDepth=0
[DPY:DP-4]/SynchronousPaletteUpdates=0
[DPY:DP-5]/RedBrightness=0.000000
[DPY:DP-5]/GreenBrightness=0.000000
[DPY:DP-5]/BlueBrightness=0.000000
[DPY:DP-5]/RedContrast=0.000000
[DPY:DP-5]/GreenContrast=0.000000
[DPY:DP-5]/BlueContrast=0.000000
[DPY:DP-5]/RedGamma=1.000000
[DPY:DP-5]/GreenGamma=1.000000
[DPY:DP-5]/BlueGamma=1.000000
[DPY:DP-5]/Dithering=0
[DPY:DP-5]/DitheringMode=0
[DPY:DP-5]/DitheringDepth=0
[DPY:DP-5]/DigitalVibrance=0
[DPY:DP-5]/ColorSpace=0
[DPY:DP-5]/ColorRange=0
[DPY:DP-5]/SynchronousPaletteUpdates=0
[DPY:Unknown-0]/Dithering=0
[DPY:Unknown-0]/DitheringMode=0
[DPY:Unknown-0]/DitheringDepth=0
[DPY:Unknown-0]/SynchronousPaletteUpdates=0
aaron@naegleria:~$

Revision history for this message
Aaron (armahillo) wrote :

I have resolved the problem on my machine, and to do so, it was some combination of the following:

- Removing all NVIDIA drivers (+ purging nvidia*)
- Blacklisting Nouveau from XOrg Modules
- Installing proprietary NVIDIA drivers from website and rebooting
- Doing the dconf reset /org/compiz & setsid unity hacks
- Attaching to the xorg-edgers PPA and installing nvidia-346 package ( to cover some missing i386 drivers)

It now appears to be working correctly.

It seems that the bug, then, is that when installing graphics drivers, the OpenGL and compositing modules are not being ported / re-enabled correctly.

I'm not sure if this is a Unity, Compiz, or Driver-installation-script problem, though.

The problem began when I switched out the video card and installed the new drivers.

Revision history for this message
Geoff Hickey (ardri) wrote :

I ran into this problem also, after replacing a GTX 260 with a GTX 960. For me the sequence that resolved this was:

- purge existing nvidia drivers
- add xorg-edgers ppa
- install nvidia-346 drivers & reboot

After this the login screen was in the right resolution, but logging in still didn't display the unity panel. So at a terminal:

- export DISPLAY=:0; ccsm

In ccsm I re-enabled the unity modules, using another ubuntu system as a reference. It looked like *everything* had gotten de-selected. Then one last step:

- rm ~/.config/dconf/user

After that, unity was back.

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.