[panel] [multi-monitor] Open indicator menu on one screen causes other indicator to look open too
Bug #844798 reported by
Gerry Boland
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d |
Fix Released
|
Low
|
Unassigned | ||
unity-2d (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Opening indicator menu on screen 1 causes the twin indicator on screen 2 to appear open, as in no menu appears below it, but it otherwise looks open.
See screenshot for what I mean.
Steps to Repro:
1. Dual screen setup.
2. On one screen open the "Me" menu.
3. Observe the "Me" menu indicator on the other screen.
Expected Result:
Is unchanged
Actual Result:
"Me" menu indicator has the appearance of being open. See screenshot.
Related branches
lp://staging/~unity-2d-team/unity-2d/Shell-MultiMonitor
- Michał Sawicz: Approve
-
Diff: 5832 lines (+2395/-1016)85 files modifieddata/com.canonical.Unity2d.gschema.xml (+10/-0)
libunity-2d-private/src/CMakeLists.txt (+1/-0)
libunity-2d-private/src/application.cpp (+68/-36)
libunity-2d-private/src/application.h (+5/-3)
libunity-2d-private/src/applicationslist.cpp (+23/-50)
libunity-2d-private/src/applicationslist.h (+8/-3)
libunity-2d-private/src/applicationslistdbus.cpp (+9/-6)
libunity-2d-private/src/applicationslistmanager.cpp (+98/-0)
libunity-2d-private/src/applicationslistmanager.h (+49/-0)
libunity-2d-private/src/bfb.cpp (+39/-16)
libunity-2d-private/src/bfb.h (+9/-6)
libunity-2d-private/src/dashclient.cpp (+27/-0)
libunity-2d-private/src/dashclient.h (+8/-0)
libunity-2d-private/src/hudclient.cpp (+28/-0)
libunity-2d-private/src/hudclient.h (+8/-0)
libunity-2d-private/src/indicatorentrywidget.cpp (+13/-3)
libunity-2d-private/src/indicatorentrywidget.h (+2/-0)
libunity-2d-private/src/launcherdevice.cpp (+6/-0)
libunity-2d-private/src/launcherdevice.h (+1/-0)
libunity-2d-private/src/launcheritem.cpp (+4/-10)
libunity-2d-private/src/launcheritem.h (+4/-2)
libunity-2d-private/src/listaggregatormodel.cpp (+21/-0)
libunity-2d-private/src/listaggregatormodel.h (+2/-0)
libunity-2d-private/src/panelpalettemanager.cpp (+4/-2)
libunity-2d-private/src/screeninfo.cpp (+18/-4)
libunity-2d-private/src/screeninfo.h (+2/-1)
libunity-2d-private/src/strutmanager.cpp (+8/-3)
libunity-2d-private/src/trash.cpp (+6/-0)
libunity-2d-private/src/trash.h (+1/-0)
libunity-2d-private/src/unity2ddeclarativeview.cpp (+95/-114)
libunity-2d-private/src/unity2ddeclarativeview.h (+29/-15)
libunity-2d-private/src/unity2dpanel.cpp (+0/-35)
libunity-2d-private/src/unity2dpanel.h (+0/-18)
libunity-2d-private/src/windowinfo.cpp (+20/-0)
libunity-2d-private/src/windowinfo.h (+3/-1)
libunity-2d-private/src/windowslist.cpp (+2/-0)
libunity-2d-private/src/workspaces.cpp (+6/-0)
libunity-2d-private/src/workspaces.h (+1/-0)
panel/applets/appname/appnameapplet.cpp (+4/-4)
panel/applets/appname/windowhelper.cpp (+12/-9)
panel/applets/appname/windowhelper.h (+1/-1)
shell/DashLoader.qml (+36/-0)
shell/HudLoader.qml (+35/-0)
shell/Shell.qml (+110/-78)
shell/app/CMakeLists.txt (+6/-0)
shell/app/dash.xml (+9/-0)
shell/app/dashdbus.cpp (+21/-13)
shell/app/dashdbus.h (+6/-3)
shell/app/hud.xml (+9/-0)
shell/app/huddbus.cpp (+13/-7)
shell/app/huddbus.h (+6/-3)
shell/app/shell.cpp (+4/-30)
shell/app/shelldbus.cpp (+4/-4)
shell/app/shelldbus.h (+3/-3)
shell/app/shelldeclarativeview.cpp (+27/-232)
shell/app/shelldeclarativeview.h (+12/-55)
shell/app/shellmanager.cpp (+683/-0)
shell/app/shellmanager.h (+128/-0)
shell/common/Background.qml (+12/-2)
shell/common/VisibilityController.qml (+4/-4)
shell/common/visibilityBehaviors/IntelliHideBehavior.qml (+2/-2)
shell/dash/Dash.qml (+49/-38)
shell/dash/Home.qml (+3/-3)
shell/dash/LensBar.qml (+1/-1)
shell/hud/Hud.qml (+11/-5)
shell/launcher/Launcher.qml (+5/-27)
shell/launcher/LauncherItem.qml (+2/-1)
shell/launcher/LauncherList.qml (+19/-10)
shell/launcher/LauncherLoader.qml (+22/-7)
shell/launcher/ListViewDragAndDrop.qml (+6/-0)
spread/Windows.qml (+13/-2)
spread/Workspace.qml (+2/-2)
spread/Workspaces.qml (+15/-7)
spread/app/CMakeLists.txt (+2/-0)
spread/app/spread.cpp (+3/-40)
spread/app/spreadcontrol.h (+2/-6)
spread/app/spreadmanager.cpp (+224/-0)
spread/app/spreadmanager.h (+60/-0)
spread/app/spreadview.cpp (+9/-60)
spread/app/spreadview.h (+3/-9)
tests/dash/fullscreen.rb (+17/-14)
tests/manual-tests/window-manager.txt (+9/-5)
tests/multimonitor/dash-moving.rb (+129/-0)
tests/run-tests.rb (+2/-0)
tests/shell/input_shaping_common.rb (+2/-1)
Changed in unity-2d: | |
status: | New → Confirmed |
importance: | Undecided → Low |
tags: | added: multi-monitor |
Changed in unity-2d: | |
milestone: | none → 5.8 |
Changed in unity-2d: | |
status: | Confirmed → In Progress |
Changed in unity-2d: | |
milestone: | 5.8 → 5.7 |
Changed in unity-2d: | |
status: | In Progress → Fix Committed |
Changed in unity-2d: | |
status: | Fix Committed → Fix Released |
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Appears to be working properly in Precise. I attempted to reproduce it on both Unity-2d and Unity. I seem to recall a behavior previously such as what you're describing; perhaps the issue has been fixed since then.
If you're still seeing it in Precise, please reopen the bug and add any information that might help us in reproducing the issue.