Endless and timed mode seems to be working like normal one
Bug #779458 reported by
Igor Tarasov
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Gweled |
Fix Committed
|
Medium
|
Unassigned |
Bug Description
Gweled 0.9.1 used.
Select Timed mode. Once you reach situation when there are no moves, game ends (while new crystals should be loaded). Also, when game ends, score is being saved not to timed scores, but to normal ones.
Also, endless mode is not endless. It also stops once there are no moves.
Related branches
Changed in gweled: | |
status: | New → Confirmed |
importance: | Undecided → Medium |
Changed in gweled: | |
status: | Confirmed → Fix Committed |
Changed in gweled: | |
milestone: | none → 0.9.2 |
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I can confirm it, it can stop even faster as the normal mode because you have no rounds.