loop_halve , loop_double are unlimited making the track to stop eventually
Bug #762538 reported by
jus
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
Low
|
Phillip Whelan |
Bug Description
There are apparently no limit checks for the loop_halve and loop_double controls.
If you halve loops from beatloop_0.0625, you can check your hearing ability for an incredible high pitched tone.
0.015625 (1/64) loop size should be the absolute limit here.
If you double loops from beatloop_64, you can make the loop range longer than the track. The playback will than stop suddenly and the "Loop" button is without function until you click one of the beatloop_(X) buttons.
Changed in mixxx: | |
milestone: | none → 1.10.0 |
status: | New → Confirmed |
importance: | Undecided → Low |
Changed in mixxx: | |
assignee: | nobody → Phillip Whelan (pwhelan) |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
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I fixed this in r2795 of trunk.