gschem prevents the creation of zero length pins

Bug #698614 reported by KaiMartin
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
gEDA
New
Undecided
Unassigned

Bug Description

The gschem GUI prevents the creation of pins with zero length. However, these pins work like a charm when done in a text editor. If the designer feels zero lenght pins are nice, then the GUI should not try to prevent him from creation. Proposed solution:
Remove the check for zero length.

---<)kaimartin(>---

Tags: sf-bugs
Revision history for this message
Vladimir Zhbanov (vzhbanov) wrote :
Revision history for this message
Vladimir Zhbanov (vzhbanov) wrote :
Revision history for this message
Vladimir Zhbanov (vzhbanov) wrote :

These patches are for current git master HEAD, commit
1814f28ac246582fc5f41dc969f5006fcf87683d.

The attached modified lightbg colormap scheme can help to figure
out differences introduced by the second patch.
To use it, add the following string in your user gschemrc:
  (load (build-path (getenv "HOME") ".gEDA" "gschem-colormap-mycolors"))

Revision history for this message
Vladimir Zhbanov (vzhbanov) wrote :

(sorry for the incomplete message)
... and place the colormap file into your $HOME/gEDA directory, of course.

Or just place the colormap into your local project directory and add the string
  (load "gschem-colormap-mycolors")
into your local project gschemrc.

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