Animated Titles break with Blender 2.5.6

Bug #667376 reported by C.H.E.W.S.
60
This bug affects 11 people
Affects Status Importance Assigned to Milestone
OpenShot Video Editor
Fix Released
Critical
Unassigned

Bug Description

When I select animated titles openshot says no blender frames were given make sure path is correct and blender 2.5 is installed. I have a .deb build of blender 2.54 installed

C.H.E.W.S. (tchews)
summary: - Open Shot animated titles don't work
+ Animated titles don't work
Revision history for this message
Olivier Girard (eolinwen) wrote : Re: Animated titles don't work
Revision history for this message
Nicola Ferralis (feranick) wrote :

Openshot 1.2.2 requires Blender 2.50+. However Blender 2.49 is available on the main ubuntu repos. Therefore the animated title is not available. Big usability issue.

Revision history for this message
C.H.E.W.S. (tchews) wrote : Re: [Bug 667376] Re: Animated titles don't work

Yes I installed 2.54 at the time from a built deb package

On Sat, Nov 27, 2010 at 1:43 PM, Nicola Ferralis <email address hidden>wrote:

> Openshot 1.2.2 requires Blender 2.50+. However Blender 2.49 is available
> on the main ubuntu repos. Therefore the animated title is not available.
> Big usability issue.
>
> --
> Animated titles don't work
> https://bugs.launchpad.net/bugs/667376
> You received this bug notification because you are a direct subscriber
> of the bug.
>
> Status in OpenShot Video Editor: New
>
> Bug description:
> When I select animated titles openshot says no blender frames were given
> make sure path is correct and blender 2.5 is installed. I have a .deb build
> of blender 2.54 installed
>
> To unsubscribe from this bug, go to:
> https://bugs.launchpad.net/openshot/+bug/667376/+subscribe
>

Revision history for this message
ctsdownloads (matt-hartley) wrote : Re: Animated titles don't work

I have followed this:
https://answers.launchpad.net/openshot/+faq/1299

15 times today. It's dead Jim - fix the feature or remove it as a bug. That would be my advice. ;)

On Ubuntu 10.10 with OpenShot 1.2.2 and Blender 2.50+ installed at the directory described on the howto as explained doesn't work.

Error Output:
No frame was found in the output from Blender

(GUI popup)

and

No frame was found in the output from Blender

(In terminal)

Revision history for this message
ctsdownloads (matt-hartley) wrote :

Update: Turns out that it was an upgrade to Ubuntu gone bad. Man, with the PPA added, had a choice of THREE openshot(s) to choose from by looking at it via force version in the package manager.

Not visible unless you use Synaptic's Package>Force Version with Open Shot selected.
1.2.2-maverick
1.2.2-maverick1 (the correct one)
and
1.2.2-1

Also killed off and recreated my ~/blender25 directory...this seems to be a part of my error as it worked after deleting it and re-adding my decompressed blender files there.

Did an apt-get remove purge of the software, then re-added the Open Shot PPA. Success using Blender 2.55 in a /home folder as described in the howto.

Honestly though, how about just creating a script to download this automatically? From there, one can type in the needed info for the path in OpenShot? Seems logical and would save people a lot of frustration. Even better.

New instructions to remove existing installs of Blender and to add the right version to the Open Shot PPA? Am I missing something here? :)

Revision history for this message
Tuxi (beck-ripabe) wrote :

I ran openshot from the command line and the error appears to be the use of the directive CENTRAL in the Text Alignment drop down menu. Here's what I think is the relevant section of the console log:

text_object.align = params["spacemode"]
TypeError: bpy_struct: item.attr = val: enum "CENTRAL" not found in ('LEFT', 'CENTER', 'RIGHT', 'JUSTIFY', 'FLUSH')

When I use LEFT or RIGHT, for the alignment, the title is rendered.

Revision history for this message
Tuxi (beck-ripabe) wrote :

There is a sed script listed in the comments for Bug #697780. Using this script (using sudo on the /usr/share/pyshared/ directory).

script:

sed -i 's/CENTRAL/CENTER/g' openshot/blender/*.xml openshot/blender/scripts/*.pysed -i 's/CENTRAL/CENTER/g' openshot/blender/*.xml openshot/blender/scripts/*.py

This closes the issue for me as Bug #697780 indicates that it's fixed in the next release.

Revision history for this message
Tuxi (beck-ripabe) wrote :

oops, the script should read:

sed -i 's/CENTRAL/CENTER/g' openshot/blender/*.xml openshot/blender/scripts/*.py

Revision history for this message
Jonathan Thomas (jonoomph) wrote :

All blender animations have been updated to support the Blender 2.5.6+ Python API. I will try and make an update to the current version of OpenShot as well... as soon as I can find some time. In the meantime, if you want the Blender animations to work on the current version of OpenShot, just use Blender 2.5.4.

summary: - Animated titles don't work
+ Animated Titles break with Blender 2.5.6
Changed in openshot:
milestone: none → 1.3.0
importance: Undecided → Critical
status: New → Fix Committed
moimael (moimael)
Changed in openshot:
status: Fix Committed → Fix Released
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.