Implement "Reactivate User" blueprint

Bug #629612 reported by Paul Everitt
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
KARL3
Fix Released
Medium
Chris Rossi

Bug Description

Implement the blueprint at:

https://blueprints.launchpad.net/karl3/+spec/reactivate-user

Related to the comment at:

https://bugs.launchpad.net/karl3/+bug/623412/comments/5

Since next week might have a lot of bug fixing (including pulling up some bugs from M48), I'll slot this just after, in M48. But if you run out of bug fixing, this is probably the first feature thing to go after.

Revision history for this message
Paul Everitt (paul-agendaless) wrote :

Also, as we need specification on this, I think I'd like to use the whiteboard feature on Blueprints. I'm getting tired of keeping some of the state over in Sphinx. Even if the whiteboard is mega-ugly, it's better than stuff spread all over the place.

Changed in karl3:
status: Confirmed → In Progress
Revision history for this message
Chris Rossi (chris-archimedeanco) wrote :

Implemented in 'reactivate_user' branches for both Karl core and OSI's customization package. Some views and templates were touched which are customized by OSIs customization package, so some work had to be duplicated for both core Karl and OSI. Accordingly, this feature set should be tested both with an OSI build and some other partner's build, in order to fully exercise the code.

Changed in karl3:
status: In Progress → Fix Committed
Changed in karl3:
milestone: m48 → m49
Revision history for this message
JimPGlenn (jpglenn09) wrote :

implemented

Changed in karl3:
status: Fix Committed → Fix Released
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Related blueprints

Remote bug watches

Bug watches keep track of this bug in other bug trackers.