Add an additional graphic for builder worker to differentiate between idle and working

Bug #566932 reported by Chuck Wilder
8
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Wishlist
Unassigned

Bug Description

Currently the builder worker has three animation cycles: idle, walk and walkload. The idle cycle is now being used to animate work and there is no option to display animation when the builder is idle waiting for wares. As a result, the builder image vanishes.
The additional work cycle will then provide an opportunity to animate the worker when he is truly idle.

Chuck Wilder (chuckw20)
Changed in widelands:
importance: Undecided → Wishlist
SirVer (sirver)
Changed in widelands:
status: New → Confirmed
assignee: nobody → SirVer (sirver)
milestone: none → build16-rc1
Revision history for this message
SirVer (sirver) wrote :

I unassigned myself because I saw that this would be more work than for the extra animation of the constructionsite and I am aware that dwarik is working on this already. Dwarik I assign you this.

Chuck, I am sorry that I can't quickly patch this in. Please talk to dwarik so that you get all the features you need.

Changed in widelands:
assignee: SirVer (sirver) → Dwarik (victor-pelt)
Revision history for this message
Nasenbaer (nasenbaer) wrote :

Implemented in revision 5483

Changed in widelands:
assignee: Dwarik (victor-pelt) → Nasenbaer (nasenbaer)
status: Confirmed → Fix Committed
Nasenbaer (nasenbaer)
Changed in widelands:
assignee: Nasenbaer (nasenbaer) → nobody
Revision history for this message
SirVer (sirver) wrote :

Released in build16-rc1

Changed in widelands:
status: Fix Committed → Fix Released
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