keyboard-input is event-based
Bug #367146 reported by
Nick
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
Low
|
Unassigned |
Bug Description
The cue button on the keyboard doesn't work like it should. If you hold it you get an almost-stutter because it is receiving keyboard repeats which each trigger the button which make it jump back. The root of the problem is that mixxx is reading keyboard -events- instead of polling the keyboard directly.
description: | updated |
summary: |
- keyboard-input is event-based, not polling-basedIf you don't find - anything there, first try a few searches on various keywords related to - the problem to see if it's already been reported in the bug tracker and - what the current status is. If you find one or more that relate, click - change on “This bug doesn't affect me” to “vote” for the bug (you may - need to sign in to see this.If you don't find anything there, first try - a few searches on various keywords related to the problem to see if it's - already been reported in the bug tracker and what the current status is. - If you find one or more that relate, click change on “This bug doesn't - affect me” to “vote” for the bug (you may need to sign in to see this.) + keyboard-input is event-based |
Changed in mixxx: | |
status: | New → Confirmed |
importance: | Undecided → Low |
milestone: | none → 1.8.1 |
Changed in mixxx: | |
milestone: | 1.8.1 → 1.8.0 |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
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Albert fixed this in http:// bazaar. launchpad. net/~mixxxdevel opers/mixxx/ release- 1.8.x/revision/ 2458 (this was bugging me too).
Polling would actually have made this a more difficult fix (speaking from doing input polling in video games, yuck), luckily Qt has a pretty flexible event subsystem.