Segmenation Fault when showing Texture Actor
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
pyclutter (Ubuntu) |
Confirmed
|
Low
|
Unassigned |
Bug Description
Simple apps that use Texture Actors cause a segfault. I've attached a simple test file, but some of the examples that come with pyclutter don't work either.
/usr/share/
/usr/share/
I've attached a simple file to re-create the issue.
If you set FAIL to False, it will render a black rectangle. If you set FAIL to True you (or at least, I) get a segfault.
The following is the console output of the script:
=======
NVIDIA: could not open the device file /dev/nvidiactl (Permission denied).
(./tmp.py:12837): Cogl-GL-WARNING **: failed to bind GLXGetProcAddress or GLXGetProcAddre
(0, 0) (48, 48)
Always get's here
Segmentation fault
=======
ProblemType: Bug
Architecture: amd64
DistroRelease: Ubuntu 9.04
NonfreeKernelMo
Package: python-clutter 0.8.0-1build1
ProcEnviron:
PATH=(custom, user)
LANG=en_GB.UTF-8
SHELL=/bin/bash
SourcePackage: pyclutter
Uname: Linux 2.6.28-11-generic x86_64
Yep, same here.
But it also segfaults when adding a simple clutter.Label to a clutter.Stage :(
I've attached a small script, mostly based on the one Anthony posted before to recreate the issue.
I'm also using Ubuntu 9.04 with the python-clutter 0.8.0-1build1 package on a amd64 architecture with a nvidia graphic card.